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Group Dynamics (threat, healing, etc)
Anyone know where I can learn about group dynamics related to threat and healing? In other MMOs I've played, I learned how tanks generate and maintain threat on enemies, how DPS is able to maximize their damage without stealing the monsters' attention, and how healers keep everyone alive.
I haven't been playing ESO long, but I've only seen non-targetted heals (it says 'a nearby ally') and one or two 'taunts.' No sign yet of any threat-sinks (ways to lower your aggro on a monster) for the DPS.
Is it impossible for a healer to focus only on a tank and force the DPS to manage themselves and not stand in fire/steal aggro/etc? Is the only way to keep threat low to do less damage? Is the only way to hold a monster to taunt it repeatedly and manage your cooldowns?
Any help would be appreciated. Maybe ESO doesn't even work this way at all...