Now, I'm only Lv. 22 and the farthest I've been is Rivenspire, but does anyone else feel ESO has an unfortunate lack of Quests that require some actual brain power?
Don't get me wrong, I find it really refreshing that ESO very rarely explicitly tells you to go out and kill X-monster and bring back Y-Body Part, but ESO quests frequently have you running through areas that are so thick with enemies that it may as well be a "Kill x of these guys" quest. This is made really clear since many quests have you go to a certain spot and activate something; the activator generally being surrounded by enemies, or the only path to the activator having several enemies along the way.
An example of a Quest in ESO I thought was really good, was the buried treasure quest on Strohs M'kai. Sure some of the clues were a bit obvious, but they still required you to think about them, and the quest could effectively be completed without fighting a single enemy. Personally, completing that Quest was far more satisfying than saving King Casimir, even if It did earn me a lifetime supply of Ale.
I think ESO would really benefit from quests that rely entirely on Brain over Brawn. A good one could be a murder mystery quest, searching for clues, questioning suspects, and crafting theories based on information. Craft skills could even be a part of these kind of quests, such as in the mystery example, a character with alchemy skill could tell if the victim was drugged with anything, which would have you assume "The Mage, in the Conservatory, with the Nightshade Potion!"
These non-combative quests would even give the game more of a Sandbox feel instead of a boring zone-to-zone progression. After all, since the quest doesn't require you to fight, you could still complete the quest, even if you're Lv. 5 in a place like Stormhaven. Heck, maybe it could even give reason for a Speechcraft skill line.
I'm kind of rambling here, but does anyone else feel this way?