Small groups perfectly spaced, no different than any other quest in the game?
literally non-existent ai where enemy or alliance soldiers alike stand ten feet away during combat & do nothing?
"Close the sigil stones, they may be guarded"
Two completely empty oblivion zones with a click-to-destroy sigil stone at the end?
This is without a doubt one of the more depressingly poor quests I have ever seen in an MMO.
I cannot believe it made it past beta in this stage, & I would have the person or persons responsible; standing tall before the man explaining themselves in detail if I were in charge.
I can only hope the friends I have playing this are so excited for second area content, that they just cruise past this like an outhouse at an Alaskan rest stop in late tourist season. That's indeed what it seemed to be to me.