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Resto Staff - Cycle of Life Clarification

Hexador
Hexador
The Cycle of Life passive in the Restoration Staff skill line says that

"With a restoration staff equipped: Deals 1% damage for every 10% Health you have."

Does any one know if this is a flat damage bonus to all damage dealt, or just to your restoration staff attacks? I noticed that my Vampire's Bane skill (Templar) was getting ~10% more damage while using a restoration staff and just wanted to confirm my suspicions.

Also wondering if its working as intended.
  • SlasherZet
    Yeah, it should be worded as "You do 1% more damage for every 10% health you have."
  • Andy22
    Andy22
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    As far as i know yes, its a flat 10% damage increase to all your class skills and resto staff basic attacks, if u have full health.
  • Sarcen
    Sarcen
    it gives 10% damage to everything! (as a negative side effect it also increases the damage caused by Equilibrium, so i do not have it on my resto staff bar but on my sword and board bar)
  • Zubba
    Zubba
    ✭✭✭
    But on your sword bar you dont have a resto staff equipped.

    "With a restoration staff equipped:...."
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

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  • Ker.Rakb16_ESO
    Ker.Rakb16_ESO
    ✭✭✭
    He has Equilibrium on his S/B bar.

    And I'm quite sure that the passive is working as intended, as the Resto staff has zero damage options otherwise; even the heavy attack deals less damage than usual.

    The Resto staff is the best weapon for almost any magicka-based single target build, but only because the obvious alternative (Destro staff) is very weak in single target damage. And that's being changed in the patch.
    Edited by Ker.Rakb16_ESO on 2 May 2014 09:35
  • xryanvb16_ESO
    xryanvb16_ESO
    ✭✭
    the tool tip on this is so confusing if it's a flat rate why doesn't it just say gives 10% more dmg wtf is 1% for every 10% .... so stupid.
  • ThatHappyCat
    ThatHappyCat
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    the tool tip on this is so confusing if it's a flat rate why doesn't it just say gives 10% more dmg wtf is 1% for every 10% .... so stupid.

    Because if you lose health the damage boost is reduced.
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