Tips from a long time gamer, MMORPG fanatic, currently level 34 NB, bosmer, with a bow. Primary and only class for the long-haul.
ASSASSINATION
◾Death Stroke: Deals damage to the target and reduces their incoming healing. The damage dealt is increased by the Ultimate pool.
Thoughts: Just doesn't seem powerful enough, even fully charged. Respec'd out of it.
◾Assassin's Blade: Deals moderate damage with a large damage multiplier when used against low health enemies.
Thoughts: meh, maybe in PvP it will be good. I respec'd out of it. Just found it to be a drain on magica...maybe it's because I use a bow, but low health targets die quickly anyway.
◾Teleport Strike: Teleports directly to the target, dealing damage and stunning them for a short duration.
Thoughts: Haven't used, but I'm sure it's elite for dual wielding NBs.
◾Blur: A medium duration self buff that gives attackers a percentage based miss chance when attacking the player.
Thoughts: Complete waste. Buff isn't strong enough, respec'd out of this.
◾Mark Target: Places a mark on a high-health target; while the target is marked, the player deals extra damage to the target. Killing the marked target will heal the player.
Thoughts: Haven't made it here yet. But I've read it's very weak in PvE due to low armor MOBs...plus, the time and magica you just spent marking a target could have been spent just killing it. I'm sure there is a mark target/snipe combo that works, may try WAY down the road.
◾Haste: Increases the attack speed of normal and power attacks for a moderate duration.
Thoughts: Not here yet too. Has potential, but seems weak, especially when I have a ton of stamina and can just rifle off poison arrows.
SHADOW
◾Consuming Darkness: An AoE snare that renders the player invisible. Attacking an enemy removes the invisibility for a short time. Allies can activate the Slip Away synergy, also gaining invisibility.
Thoughts: Tried it, didn't like it. I don't want to run away, I want to win. Respec'd out.
◾Shadow Cloak: Gain invisibility for a short duration.
Thoughts: Must have But, once it gets to morphed stage, I don't have it in my bar. Love that you get bonuses applied to just regular sneaking. Get it, level it, and morph it to get bigger sneak damage bonus. Then, can be on your backup skills bar as an emergency to decrease aggro
◾Veiled Strike: increased damage and stun enemies. Requires Stealth.
Thoughts: Elite, must have. I used it to burn through magica fast to finish a guy off when I have magica to burn...also, for tougher fights, I will sneak up behind someone be blast em with this, then push them away with my bow.
◾Path of Darkness: Deals damage in a path in front of you, increases the player's movement speed along that path.
Thoughts: Ok, maybe i'm missing something here, but this seems useless.
◾Aspect of Terror: Nearby enemies are afflicted with Fear.
Thoughts: Very interesting. Haven't used it yet, but I can see it being awesome for crown control...BUT, where do I put it in my bar? Already too many skills.
◾Summon Shade: Summons a shade which attacks and debuffs the player's enemies causing them to deal less damage.
Thoughts: I've heard this can be decent for PvP simply because poor players will turn their attention and attack the shades. Otherwise they are useless.
SIPHONING
◾Soul Shred: Deals point-blank AoE damage and stuns nearby enemies. Initiates the Leeching Strike synergy.
Thoughts: This is the ultimate to use. I love it. When crap is hitting the fan, I blast this, crushes mobs around me, and I can dispatch them quickly.
◾Strife: Places a DoT on your target which also heals the player for the duration.
Thoughts: I like this one. during a battle, I can get a constant health regen going and it does decent damage. In my active skill bar.
◾Agony: Stuns and DoTs an enemy for a long duration, but the effect is broken by any other damage.
Thoughts: Another one that looks like excellent crowd control, but, I don't use it simply because I have a crowd control bow skill that does just fine.
◾Cripple: Places a DoT on an enemy which gradually decreases its movement speed, transferring an equal speed bonus to the player.
Thoughts: I took this recently, am leveling it (like the idea of stacking DoTs), and...so far, I don't like it. Maybe for PvP for chasing down players trying to escape, but then again, I seem to lean towards skills that do damage. I'll probably respect out of this eventually.
◾Siphoning Strikes: Sacrifices a portion of the player's weapon damage in order to restore a portion of their Magicka and Stamina with every hit.
Thoughts: No idea what the point of this skill is. Seems pointless. Debuff myself, just so I can regain magica and stamina? I'll just use a potion...
◾Drain Power: Debuff the attack power of nearby enemies, transferring a portion of that power to the player for each affected enemy.
Thoughts: Maybe, but again, no idea where this goes.
BOW
◾Poison Arrow: Deals 6 – 9 Poison Damage to enemy. Target takes an additional 8 Poison Damage over 10 seconds.
Thoughts: #1 skill must have. With high stamina you can shoot this over and over and do good damage fast from long range. For a more tactical battle, you can shoot once for good damage and get a DoT going.
◾Volley: Repeatedly fire arrows at target location for 3 seconds, dealing X Physical Damage every 0.5 seconds to enemies in area of effect.
Thoughts: No idea how or why to use this. I CAN see this being good in PvP because so many players are playing vampires, and there is a fire aspect of this attack. I think I may take this down the road again just for PvP.
◾Scatter Shot: Deals 6 – 9 Physical Damage to target, knocks them back 6 meters and disorients them for 5 seconds.
Thoughts: Must have! When it gets morphed so that it knocks you back and knocks/stuns your opponent back...your NB just became much more powerful. If Mobs get close, fire one off, get yourself out of trouble and stun someone. Got two or three coming at you? Hit each on with this. Excellent crowd control AND my favorite...you're doing good damage too. Must have, can't imagine playing ESO without this skill.
◾Arrow Spray: Deals 6 – 7 Physical Damage to target and snares them 40% for 5 seconds.
Thoughts: meh, what's the point? Scatter is better...I guess you can kite in PvE with this skill, but I hate kiting, it's silly, and when I try to do it, mobs end up just run away from me.
◾Snipe: Deals 15 – 18 Physical Damage to enemy.
Thoughts: took it, morphed it...and am still trying to decide best way to use it. Seems like excellent potential for PvP. PvE, seems like your base full attack is just as good. Extra range is nice, but I do see this as potentially respec'ing out.
MY SKILL BAR
ULTIMATE: Soul Shred. Tried all three, like this one best due to good AoE damage.
#1: Siphon strike for healing, damage and DoT.
#2: Veiled Strike to do high damage and burn through magica quickly...plus sneaking damage is elite.
#3: Rotates/deciding. Snipe to level it....Shadow seems best as turning invisible instantly has all kinds of uses.
#4: Scatter shot for crowd control, getting me out of jams, good damage
#5: Poison arrow for a second DoT and if I need to do ranged damage quick even at the expense of a ton of Stamina.
OTHER TIPS:
Provisioning - ALWAYS roll with extra stamina. You can sprint more, and you can fire a near unlimited amount of poison arrows when needed.
You can survive with just using poison arrow and scatter shot...and when times get tough, burn through magaica with Veiled Strike. Siphon is nice in anticipation of rough spots to keep healing going. Times really getting rough? Hit your AoE ultimate or turn invisible to buy some time.
Hope you enjoyed!
Reften
Bosmer (Wood Elf)
Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild
VR16 NB, Stam build, Max all crafts.
Azuras & Trueflame. Mostly PvP, No alts.
Semi-retired till the lag is fixed.
Love the Packers, Bourbon, and ESO...one of those will eventually kill me.