Saint-Ange wrote: »When I entered my subscription code I had still 3 days of early access, I bought, left , but no you didn't care and started the 30 days countdown. That's a sting you'll pay back by loosing my sub fee and me as a client. It was a terrible start to begin with and a relation, based on trust, breaker.
This game needs open world pvp
English is not my native language and this forum is international.commas, make, my, rant, more, legitimate, and, make, me, look, smart, about, three, days, that, i, didn't, pay, for, i, got, in, a, preorder, bonus.
quiting over that shows you weren't all that invested to begin with.
They did, however, state that this would be the case and advise all people eligible for Early Access to not enter their sub details until midday Sunday (ie, the end of Early Access).Saint-Ange wrote: »When I entered my subscription code I had still 3 days of early access, I bought, left , but no you didn't care and started the 30 days countdown. That's a sting you'll pay back by loosing my sub fee and me as a client. It was a terrible start to begin with and a relation, based on trust, breaker.
spliffmaster2b16_ESO wrote: »Do all players have access to the PTS at this point or is it still privileged to the few people who had access before Launch?
True, they did, but one day later and unfortunately it was too late for me, I'm in EU perhaps it had something to see with it.They did, however, state that this would be the case and advise all people eligible for Early Access to not enter their sub details until midday Sunday (ie, the end of Early Access).
Saint-Ange wrote: »Mind your own business, that will have you live a longer time. Where I stay, if you put your nose where you should not, you'll won't live more than a week.
tpanisiakb16_ESO wrote: »While it's nice to hear of this, I worry it's very little very late.
I don't know how you can tell me the economy wasn't affected due to the rampant duping problem, but screenshots and videos and even in-game conversations tell otherwise. I only hope that in the next several months any remnants of this has been completely dissipated.
I am, however, happy to hear the botters *** you off, too. Nothing infuriates me more than walking into a public dungeon and seeing the amount of lifeless, samey characters insta-gibbing the boss spawn. It's very bothersome. What's also as bad is the amount of people in the said dungeon, botters or not. I would love to see a massive reduction on the amount of players able to be in the same location. The game is a very poor MMO to begin with since it's frustrating playing with other people --- why not go the extra step and just allow people the option to do public dungeons alone? Barring the stuff in Cyrodiil, of course.
Craglorn sounds fun, although I am the only person to ever have moved over to this game from my guild. The events of the last couple of weeks has certainly killed any attempt at moving people over and out of their comfort niche. That said, it seems like Craglorn, while interesting to say the least, is going to be skipped over by a great many people in the same situation as myself. As this game is, as Angry Joe ever so eloquently put it, "Most unsocial PvE MMO game ever." it's been rather hard to find myself in PvE-centered guilds. I have yet to make any meaningful connections and I feel it's certainly a large part of the game design. While I've made many friends due to tanking dungeons, I have yet to ever be messaged by them again. Why? I feel they just don't know who the hell I am on their friends list because my tank name is different than my account name which shows up on rosters and friends lists. This all said, I know I'm not going to be able to have any meaningful progress into Craglorn or Trials. Is there anything on the back burner which is still going to keep people like me interested at end game? Or is there an expectation (and viability) to PUG?
Anyway, I wish this game all the luck. I want so desperately to love it, but currently everything that it offers and everything that I'm enjoying can be procured from Skyrim, Oblivion and Morrowind; sans botters, dupers, and gold-spammers.
Gadamlub14_ESO wrote: »they are swamped currently. this is the first ive heard of that bug, so it'd likely be one of the last things they start to work on, after quest breaking, bots spammers, other glitches and exploits ect...nimrod1984b16_ESO wrote: »Will the Vampire Bug in which u lose all Vampire passives after u die be fixed aswell? Pretty annoying to RELOG after every DEATH in PvP to get the passives to work again...