Hmm, do you experience those screen flickering issue´s only while you play or also while on your desktop? But there are no artifact´s or something right?
Like in the picture here,
http://s275.photobucket.com/user/ray_freeze/media/8800gtx_video_artifact_02.jpg.html
The CPU usage observation quite a few people made. I would assume that this didn't come with the patch, just that you didn't check it earlier.
That the char selection needs a lot isn't unusual I would say. There is quite something going on and your CPU just keeps running full speed.
Maybe someone else has a few suggestions too.
Hmm, do you experience those screen flickering issue´s only while you play or also while on your desktop? But there are no artifact´s or something right?
Like in the picture here,
http://s275.photobucket.com/user/ray_freeze/media/8800gtx_video_artifact_02.jpg.html
The CPU usage observation quite a few people made. I would assume that this didn't come with the patch, just that you didn't check it earlier.
That the char selection needs a lot isn't unusual I would say. There is quite something going on and your CPU just keeps running full speed.
Maybe someone else has a few suggestions too.
I'm guess like I said earlier that his/her card is being bottlenecked from the CPU. As the gfx card works harder, the CPU has to work harder but because the CPU is very old and the card is a lot newer, there's a bottleneck. I would try lowering shadows and other eye candy and see if that helps. Also try the flip que suggestion I posted.
Hmm, do you experience those screen flickering issue´s only while you play or also while on your desktop? But there are no artifact´s or something right?
Like in the picture here,
http://s275.photobucket.com/user/ray_freeze/media/8800gtx_video_artifact_02.jpg.html
The CPU usage observation quite a few people made. I would assume that this didn't come with the patch, just that you didn't check it earlier.
That the char selection needs a lot isn't unusual I would say. There is quite something going on and your CPU just keeps running full speed.
Maybe someone else has a few suggestions too.
Finally, Loxy, thanks for the help, but there isn't any screen tearing, etc. its as described in my initial post.
Again thanks for your time and effort, I guess I'll email NVIDIA and see what their reaction is, they supported the 3 other Elder Scrolls games, but seem reluctant (from what I've read) to do much for this version
Wonder why??
Thanks again, and I'll just persevere, if it ESO doesn't improve I'll give it a miss.
Cheers.
To my knowledge the CPU has it's commands which stay the same no matter what graphics card you use. Changing resolution doesn't increase the amount of instructions the CPU has to sort and send, and I'm not even sure if changing ingame graphics would either a part from view distance maybe, but that's all dependent on the developers wishes.. Graphics processors are far more powerful at calculating than the central processor.Hmm, do you experience those screen flickering issue´s only while you play or also while on your desktop? But there are no artifact´s or something right?
Like in the picture here,
http://s275.photobucket.com/user/ray_freeze/media/8800gtx_video_artifact_02.jpg.html
The CPU usage observation quite a few people made. I would assume that this didn't come with the patch, just that you didn't check it earlier.
That the char selection needs a lot isn't unusual I would say. There is quite something going on and your CPU just keeps running full speed.
Maybe someone else has a few suggestions too.
I'm guess like I said earlier that his/her card is being bottlenecked from the CPU. As the gfx card works harder, the CPU has to work harder but because the CPU is very old and the card is a lot newer, there's a bottleneck. I would try lowering shadows and other eye candy and see if that helps. Also try the flip que suggestion I posted.