That'd make things kind of awkward and pointless then. A sorcerer would then have multiple permanent pets which would have to be impossible to kill since they aren't castable. Setting bound armor to passive would also then turn all sorcerers to be highly defensive at all times and be able to solely focus on offensive abilities on top of natural high defense.
vyndral13preub18_ESO wrote: »
But I do get what you are saying. If they were more like the Templars stamina recovery skill that provides 15% boost when slotted, and 80% to those nearby for 6 seconds when activated. So the Templar might have a reason to press it from time to time.