TrapnoteTom wrote: »I've failed when I had a 100% chance to improve.
Strange I've done 20+ crafts at 80% and haven't failed once.
LadyInTheWater wrote: »TrapnoteTom wrote: »I've failed when I had a 100% chance to improve.
Did you submit a bug report for it?
And if it's intended for us to still have a small chance at failure even at 100%, why would anyone risk it at 80%?
poodlemasterb16_ESO wrote: »
If I can't make 80% of my attempts at 80% the numbers are broken.
I would submit that as a bug as well.LadyInTheWater wrote: »poodlemasterb16_ESO wrote: »
If I can't make 80% of my attempts at 80% the numbers are broken.
If you made 10 attempts at 20%, and only failed 2 of them, would you have come to the forums asking for it to be fixed? Or would you count yourself lucky?
poodlemasterb16_ESO wrote: »I would submit that as a bug as well.
I failed at what I thought was 100% once but I noticed that I had clicked the + one too many times and it went from using 4 honing stones to 1 honing stone right before I hit R and I failed of course.
Really. Why would you say that?LadyInTheWater wrote: »poodlemasterb16_ESO wrote: »I would submit that as a bug as well.
I don't doubt that.
But I doubt you'd come to the forums starting a thread, stating that the numbers were broken because you were too successful, and it needed to be fixed.
What planet are you from. I find what I see as a broken thing in this game and you insult me.
Now, I've had about 8 successes in a row at 20%, so I'm sure other people have as well. Yet, I haven't seen any threads started because of it.
Now, that makes me think of two things:
1) The numbers are truly random, not cumulative. So, whether it's 10 failures in a row at 80% or 10 successes in a row at 20%, the numbers are functioning correctly.
2) You do, in fact, know that it's not broken; you're just not happy with it.
gameplay.
The math is in no way a problem for me. It obviously is for some. I have a big enough sample to determine the numbers in the game are wrong. I have back up anecdotal evidence as well from our friend in the water.Dragonheart013 wrote: »It's already been explained to you how these percentages work, and the explanation given is the correct one. This is hardly the first game to use this concept. I hate to tell you that you've just gotten *really* unlucky.
poodlemasterb16_ESO wrote: »The math is in no way a problem for me. It obviously is for some. I have a big enough sample to determine the numbers in the game are wrong. I have back up anecdotal evidence as well from our friend in the water.Dragonheart013 wrote: »It's already been explained to you how these percentages work, and the explanation given is the correct one. This is hardly the first game to use this concept. I hate to tell you that you've just gotten *really* unlucky.
No one has explained anything coherent at all.
poodlemasterb16_ESO wrote: »The math is in no way a problem for me. It obviously is for some. I have a big enough sample to determine the numbers in the game are wrong. I have back up anecdotal evidence as well from our friend in the water.Dragonheart013 wrote: »It's already been explained to you how these percentages work, and the explanation given is the correct one. This is hardly the first game to use this concept. I hate to tell you that you've just gotten *really* unlucky.
No one has explained anything coherent at all.
poodlemasterb16_ESO wrote: »If I can't make 80% of my attempts at 80% the numbers are broken.