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So... will this be a typical MMO?

gnostici
gnostici
✭✭✭
I've not played any MMO for more than two months since Everquest because every single one I have played had the same bugs months later that they had during beta.

In Cyrodiil...

Keep doors still randomly stop working
The compass still randomly stops working
You can't roll to break root like you should
Immovable from the Heavy Armor skills does not work
Passives randomly stop working
We still have infinite loading screens
The UI randomly locks up, typically mid-combat
Groups over eight still produce massive lag and disconnects

I want a MMO home. It's getting to the point where it's not really worth it to keep spending money on these when I'll end up quitting because the same old bugs never get fixed. I love MMOs, and I'm not trying to whine here, but can ESO be the first one that doesn't just forget all the bugs exist to grind out new content instead? I'd rather have content that works than new content that is also broken like what usually happens.

ESO could be that MMO home, but I see nothing from the developers about these bugs. And they're game-breaking. When game mechanics randomly stop working, combat against other players is reduced to playing dice. And, well, this is a pretty pricey set of dice.

People made the prediction that ESO would be F2P within a few months. There are really two things that will determine that. First, will there be challenging endgame PvE? Craglorn will provide that. Second, do bugs actually get fixed? We're still waiting to find out.

edit: Forgot one major bug and came back to add it.

One more bug: When I click the link for an English forum, I end up in a French, German, or Spanish one.
Edited by gnostici on 18 April 2014 04:58
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