I start with saying sorry for my english. It isnt my main language but i try my best...
We run 4 man groups in PvP like we did back in the day in DAoC. We notice some things that should be improved to help boost the pvp experience of most players.
1) Overal experience per killed player should be much higher. This way lvling just in pvp comes closer to pve. Only by joining the zerg and take keeps you can make decend experience, but all the players who dont like that get a verry Hard time in PvP lvling up.
2) Mini map. It is silly that there isnt a mini map up. Now players have to open the big map all the time, and that makes them an easy target for enemy strike teams. The mini map should not show enemy players. Just show group members, guildies and the landscape.
3) Traveling in pvp is way to easy. The porting to the keeps prevent open field battles.
Make it happen that you no longer can port to the farthest keep but only the one before that. By this way people have to run the last bit and that creates more open field battles.
4) Hidden is nice but to powerfull. there are classes that specialize in stealth and they should be able to spot people in just Hidden mode way more easy. They are the masters of hiding, and it is silly they harldy can trace the guy in full heavy armor down. Ofourse they need to pay for that abilitiy in points.
5) Add resurection stones. Its from Aion and was verry nice. These stones....you can buy with points....cost alot but gives you the option to repop at the location where you hided the stone. These stones can be found and destroyed by enemy players so you have to be carsefull. Make it so that you cant place them in or near keeps.
It is nice for small groups because they are way out there in the zone between loads of enemy players. The current system helps the zerg players more then the rest.
6) Hand the option to show enemy names and kills (this in a sertain range).This will ad to the fame players build up in pvp.
7) Give the option to show players guild name. Reason same as in point 6.
8) Post also records of pvp results like in DAoC. Nothing was mor fun then vissiting the boards and see how well you side was doing...this can alrdy be done....but also you peronal stats.
How many kills total?
How many per class?
How many points earned?
How well did your guild do?
Top 25 total of all sides per campaign?
Top 25 per side per campaign.
Top 25 per class per campaign total
Top 25 per campaign per side
etc etc etc.
9) Increase kills in the quests you get.
Now i can get 1 quest per day to kill 20 players. That takes sometimes 3 minutes.
Make it so that you go to the NPC at the start of you play time, and return when you log of. The game then calculates your exp/rewards based on the kills etc and hands your reward. It shouldnt matter if you log or LD in the mean time...since the data keeps being saved.
10) pvp gear. Its silly that in pve i can buy weapons and in pvp i have to buy a bag and hope for the best something is in it that i can use.
I would like to say that so far we enjoy pvp alot, but our biggst nightmare is to be forced to lvl in pve. ESO is so far the best pvp we seen since DAoC, although there is room for making it better.
See you all out there.