days later... just beginning to fix the bank bug "now". nice.
ZOS_JessicaFolsom wrote: »Missing Bank Slots, Stored Bank Items, and Skill Points – We're continuing to investigate the issue, and are working on a fix now.
I hope this doesn't affect on ground bosses?ZOS_JessicaFolsom wrote: »Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer[/b]
Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves. This will not impact loot timers for quest-specific monsters or overworld group bosses. Watch the patch notes for news on when this change will go live.
I don't think there's a facepalm picture meaningful enough to express how I feel about this. I really, sincerely hope that the loot timer only kicks in after you get the unique item from the boss. Public dungeons don't need to be made anymore useless than they already are.
Timers on bosses - this isn't even a bandaid on a fleshwound, it's sprinkling unicorn farting dusts on a infected fleshwound. This dosn't solve any issue at all, and here's why:
Bots: Will not care about a timer, they will still stand there and farm the bosses repeatedly, The thing with bots is that they are automated, so it dosnt matter if it takes 1min or 30min for them to get loot again.
pmn100b16_ESO wrote: »
Timers on bosses - this isn't even a bandaid on a fleshwound, it's sprinkling unicorn farting dusts on a infected fleshwound. This dosn't solve any issue at all, and here's why:
Bots: Will not care about a timer, they will still stand there and farm the bosses repeatedly, The thing with bots is that they are automated, so it dosnt matter if it takes 1min or 30min for them to get loot again.
No, because hopefully ZOS will have the sense to make the timer several hours or a day long, for both loot and xp. Not a few minutes as most people seem to be imagining. Bots will not employ resources in an area where they get no gain all day.
JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »
Timers on bosses - this isn't even a bandaid on a fleshwound, it's sprinkling unicorn farting dusts on a infected fleshwound. This dosn't solve any issue at all, and here's why:
Bots: Will not care about a timer, they will still stand there and farm the bosses repeatedly, The thing with bots is that they are automated, so it dosnt matter if it takes 1min or 30min for them to get loot again.
No, because hopefully ZOS will have the sense to make the timer several hours or a day long, for both loot and xp. Not a few minutes as most people seem to be imagining. Bots will not employ resources in an area where they get no gain all day.
That's a horrible idea if the timer is for all the dungeons/delves! Or do you not want the chance of loot when killing different bosses?
pmn100b16_ESO wrote: »JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »
Timers on bosses - this isn't even a bandaid on a fleshwound, it's sprinkling unicorn farting dusts on a infected fleshwound. This dosn't solve any issue at all, and here's why:
Bots: Will not care about a timer, they will still stand there and farm the bosses repeatedly, The thing with bots is that they are automated, so it dosnt matter if it takes 1min or 30min for them to get loot again.
No, because hopefully ZOS will have the sense to make the timer several hours or a day long, for both loot and xp. Not a few minutes as most people seem to be imagining. Bots will not employ resources in an area where they get no gain all day.
That's a horrible idea if the timer is for all the dungeons/delves! Or do you not want the chance of loot when killing different bosses?
Hopefully the timer is for all dungeons but individually, so you can still get the loot/xp in another dungeon you haven't done that day or in the last several hours (whatever the timer is).
JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »
Timers on bosses - this isn't even a bandaid on a fleshwound, it's sprinkling unicorn farting dusts on a infected fleshwound. This dosn't solve any issue at all, and here's why:
Bots: Will not care about a timer, they will still stand there and farm the bosses repeatedly, The thing with bots is that they are automated, so it dosnt matter if it takes 1min or 30min for them to get loot again.
No, because hopefully ZOS will have the sense to make the timer several hours or a day long, for both loot and xp. Not a few minutes as most people seem to be imagining. Bots will not employ resources in an area where they get no gain all day.
That's a horrible idea if the timer is for all the dungeons/delves! Or do you not want the chance of loot when killing different bosses?
Hopefully the timer is for all dungeons but individually, so you can still get the loot/xp in another dungeon you haven't done that day or in the last several hours (whatever the timer is).
That would make more sense, but not what it says in the patch updates. "Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves."
pmn100b16_ESO wrote: »JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »
Timers on bosses - this isn't even a bandaid on a fleshwound, it's sprinkling unicorn farting dusts on a infected fleshwound. This dosn't solve any issue at all, and here's why:
Bots: Will not care about a timer, they will still stand there and farm the bosses repeatedly, The thing with bots is that they are automated, so it dosnt matter if it takes 1min or 30min for them to get loot again.
No, because hopefully ZOS will have the sense to make the timer several hours or a day long, for both loot and xp. Not a few minutes as most people seem to be imagining. Bots will not employ resources in an area where they get no gain all day.
That's a horrible idea if the timer is for all the dungeons/delves! Or do you not want the chance of loot when killing different bosses?
Hopefully the timer is for all dungeons but individually, so you can still get the loot/xp in another dungeon you haven't done that day or in the last several hours (whatever the timer is).
That would make more sense, but not what it says in the patch updates. "Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves."
Yes I agree, if its something like 5-10mins across all dungeons, thats kind of pointless. It'll barely deter the bots and just annoy the players. If its several hours/a day across all dungeons, that would be too much. Perhaps there's a middle ground.
JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »
Timers on bosses - this isn't even a bandaid on a fleshwound, it's sprinkling unicorn farting dusts on a infected fleshwound. This dosn't solve any issue at all, and here's why:
Bots: Will not care about a timer, they will still stand there and farm the bosses repeatedly, The thing with bots is that they are automated, so it dosnt matter if it takes 1min or 30min for them to get loot again.
No, because hopefully ZOS will have the sense to make the timer several hours or a day long, for both loot and xp. Not a few minutes as most people seem to be imagining. Bots will not employ resources in an area where they get no gain all day.
That's a horrible idea if the timer is for all the dungeons/delves! Or do you not want the chance of loot when killing different bosses?
Hopefully the timer is for all dungeons but individually, so you can still get the loot/xp in another dungeon you haven't done that day or in the last several hours (whatever the timer is).
That would make more sense, but not what it says in the patch updates. "Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves."
Yes I agree, if its something like 5-10mins across all dungeons, thats kind of pointless. It'll barely deter the bots and just annoy the players. If its several hours/a day across all dungeons, that would be too much. Perhaps there's a middle ground.
Well I would say to not make it shared. I often do a few of the dungeons right after each other to get skyshards or finish up an area in a zone. Why should I be punished just because I cleared one dungeon before going into the next?
pmn100b16_ESO wrote: »JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »JannieBorgb16_ESO wrote: »pmn100b16_ESO wrote: »
Timers on bosses - this isn't even a bandaid on a fleshwound, it's sprinkling unicorn farting dusts on a infected fleshwound. This dosn't solve any issue at all, and here's why:
Bots: Will not care about a timer, they will still stand there and farm the bosses repeatedly, The thing with bots is that they are automated, so it dosnt matter if it takes 1min or 30min for them to get loot again.
No, because hopefully ZOS will have the sense to make the timer several hours or a day long, for both loot and xp. Not a few minutes as most people seem to be imagining. Bots will not employ resources in an area where they get no gain all day.
That's a horrible idea if the timer is for all the dungeons/delves! Or do you not want the chance of loot when killing different bosses?
Hopefully the timer is for all dungeons but individually, so you can still get the loot/xp in another dungeon you haven't done that day or in the last several hours (whatever the timer is).
That would make more sense, but not what it says in the patch updates. "Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves."
Yes I agree, if its something like 5-10mins across all dungeons, thats kind of pointless. It'll barely deter the bots and just annoy the players. If its several hours/a day across all dungeons, that would be too much. Perhaps there's a middle ground.
Well I would say to not make it shared. I often do a few of the dungeons right after each other to get skyshards or finish up an area in a zone. Why should I be punished just because I cleared one dungeon before going into the next?
Yeah exactly, that's what I would hope. A long timer for each individual dungeon.
Jadeviper1974 wrote: »
Seriously, you post this and expect some response other than being banned?
Actually, you joined the beta in tranche 17, I was in 16, we never played the REAL beta that was a closed-door affair, we were simply stress-testing fodder which was fine I was happy to do it but don't try to claim what we saw was the real beta test, it wasn't.lslingsby1984rwb17_ESO wrote: »about *** time but that will still mean i have been gated for 8 days. Will i receive any compensation for your *** up and pathetic customer service. This has felt like a beta testing phase all over again pathetic