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lvl 35 quest overtuned?

phaneub17_ESO
phaneub17_ESO
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The Titan was a real pain being in melee range not being able to maneuver around it, but the Elite packs near the end I think are a bit overpowered. I'm playing a hybrid Templar lvl 38 when I did this quest, focused on healing and being in melee range caster with Reflective Light, Solar Barrage, Puncturing Sweep, and Crescent Sweep. My skill setup gives me overcharged Spell Resists at around 1900 and Armor into the 1400's (wearing all light armor) with just as much health and the Elites in the Ring chamber kept on killing me at full health, full armor with a single hit. Then there's the charge ability which gives little warning, usually mobs play an animation before they ram through the red line, these guys go immediately almost before the path is shown.
Edited by phaneub17_ESO on 10 April 2014 03:26
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