Hello.
We need your help. With the latest rework of the Lightning Staff, we lost the ability to properly damage large groups of targets.
Please restore the passive. Our build was built on it, without it, we're just wasting our time heavy-attacking.
For example, to kill a bunch of mobs in Craglorn (while gathering resources), we used to use 1-2 heavy attacks before nerf.
A DK or Arcanist also kills mobs in one breath or beam.
Now, to kill a bunch of three mobs, we need to use 3-6 heavy attacks (damaging one mob at a time). Our damage against AoE mobs has dropped threefold!
This is a huge nerf to our builds, especially considering we don't have a lot of damage, and that was the key to our builds—good AoE damage.
Now it's gone, and we're extremely sad because our builds are completely broken.
It's like heavy attacking in random sets—the result is almost the same.
We loved our builds, we played them all this time - and they were the best the game could give to us.
This latest explosive heavy attack is extremely inconvenient - we don't like it. It ia extremly uncomfortable to play now.
We played like this for an entire patch, and many got upset and quit the game. Those who remained are now writing to you asking you to save our builds and fix the Lightning Staff passive to what it was before the rework.
(So that all Lightning Staff HA is AoE).
We're not asking for tons of damage, we're just asking for a return of what was unfairly taken from us.
DK and Arcanist have a similar skill, it's not an imbalance—after all, we dealt this damage with a heavy attack, we were good at AoE damage. Now we're bad at everything.
Our builds don't work in PvP (the sets and skills were disabled in PvP, even though we enjoyed playing PvP, it's a shame such an update was made).
Also, Lightning Staff heavy attacks used to tick 4 times instead of 3 before some patch, and we lost some damage from this too. This was compensated by increasing Empower's strength.
But our damage output remained roughly the same as always. We do not make 200k DPS in single target as some builds did.
Our sets are outdated. I'd like to see them reworked so they all deal damage on par with the Sergeant's set, because it turns out they're all useless since there's a Sergeant, and you just always choose him.
I'd like the numbers on the other sets to be adjusted to match him, so we have a choice of what to wear.
If we're completely cut off from PvP, please at least let us play PvE normally, because it's incredibly unfair. We created these builds for ourselves, and we enjoyed playing them.
We don't want to play like everyone else, using light attacks - we don't like that kind of gameplay.
The game has introduced long-casting skills—an alternative to HA—but we still want to play heavy attacks! And we had that opportunity, please don't take it away!
So please give us back our AoE damage, bring back the Lightning Staff's AoE passive. We were the only ones using it, so why was our builds subjected to such unfounded hate?
We want fairness, and if there are new builds with huge AoE damage and less single-target damage, we want to occupy our niche in it, on par with other AoE builds. Don't deprive us of this opportunity we've had since the very beginning of the game.
We do very little single-target damage, and AoE damage is all we have left. Don't take that away either.
Thank you.