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Cyrodill gameplay unacceptable
I am getting tired of the constant crashes especially when you have to run for 5 minutes to get to anywhere but the most infuriating thing is being at Briddle castle attacking the inner door...crashing, logging back in and being miles away in the middle of the forest in the middle of the F'ing ennemy army and being one shotted by 30 people...missing on the rewards for all the work you did to get to the inner door.
What is wrong with you porting a toon from the door of an enemy keep to 5 minutes away into an enemy group?
The crashes are already gamebreaking but this???
Not acceptable. Since I bought the game for PVP there is at the moment zero chances I will pay a subscription for this. There is also zero chances I am going to promote the pvp side of this game to my friends if the endless loading screens of spinning death are not fixed as well.
Unacceptable, this is not beta anymore and all of those issues were in the beta
Edited by Monsoon on 6 April 2014 02:42