Might be asking for the moon and perhaps a couple of stars on this, but it would be super nice if sequential quests like the Freerunner stuff were not locked at one-per-character-per-day while on PTS. I'm finding little annoying bits on the live servers that I would very likely not have been able to find on PTS because of the time limits of each testing cycle. Stuff which doesn't have a cooldown (like the Thieves Guild stories or Uncle Sheo's holiday) allow for each mission to be tested and they can be tested multiple times if someone is willing to throw enough characters at the problem. But stuff like the Freerunners or the guild dailies are physically impossible to thoroughly test because it's "come back tomorrow" to get the next one and accounts/progress get wiped each week, so everyone has to start over at #1 and work their way back through, but the farthest they can get is #7 (out of 20 for the Freerunners) before the next wipe.
I'm fresh out of outrage, but I could muster up some amused annoyance if required.