My Group Restoration Bar Standard Loadout is:
Dark Flare / Reflective Light / Rapid Regen / Breath of Life / Ring of Preservation
Ultimate - Solar Disturbance
I am currently stuck on HALLS OF TORMENT, Level 30 Main Storyline trying to kill the Doppleganger in order to save Sai Sahan. Everyone in my playing group has completed this solo quest either in their late 20's or early level 30's.
Last night, I went through a stack of 25 soul gems and two sets of armor trying every possible combination I could think of to kill this mob. She's a single-dot ornate dungeon boss that I CANNOT KILL, yet I can solo single-dot ornate wilderness mobs all over Shadowfen and Eastmarch....even most double-dot ornate mobs that I have faced in the open, I have succeeded in killing solo or with a last-minute assist.
I've got 6 levels on this mob and that's still not enough. The quest is GREY to me and I still can't solo the mob. 2-handed sword, maul, axe, sword and board, dual swords, bow, destro staff and I even tried the restoration staff and tried to just buff my way through....
No success.
I have never been more frustrated with a paladin-style character than I am with this one. On top of that, the sheer number of lower-level bots I see running through the same dungeons I am in, power-driving through through the mob that just laid me out on the floor is insulting.
I shouldn't have to run quest lines 5-to-10 levels below my character just to check a quest off my list....especially the damn main quest line.
That is all. Flame on!
@Thilog If you are already struggling at low levels already, you are gonna have such a bad time in vr.
My Group Restoration Bar Standard Loadout is:
Dark Flare / Reflective Light / Rapid Regen / Breath of Life / Ring of Preservation
Ultimate - Solar Disturbance
Where is your heal for this bar? Rapid Regen is a reasonable HoT, but it doesn't help with spike damage. Breath of Life is a mana hog. You need Illustrious Healing or Lingering Ritual for your bread and butter heal. Ring of Preservation is nice because of Stamina use, but I'd probably drop Dark Flare or Reflective Light in exchange for a solid heal ability.I am currently stuck on HALLS OF TORMENT, Level 30 Main Storyline trying to kill the Doppleganger in order to save Sai Sahan. Everyone in my playing group has completed this solo quest either in their late 20's or early level 30's.
Last night, I went through a stack of 25 soul gems and two sets of armor trying every possible combination I could think of to kill this mob. She's a single-dot ornate dungeon boss that I CANNOT KILL, yet I can solo single-dot ornate wilderness mobs all over Shadowfen and Eastmarch....even most double-dot ornate mobs that I have faced in the open, I have succeeded in killing solo or with a last-minute assist.
I've got 6 levels on this mob and that's still not enough. The quest is GREY to me and I still can't solo the mob. 2-handed sword, maul, axe, sword and board, dual swords, bow, destro staff and I even tried the restoration staff and tried to just buff my way through....
No success.
I have never been more frustrated with a paladin-style character than I am with this one. On top of that, the sheer number of lower-level bots I see running through the same dungeons I am in, power-driving through through the mob that just laid me out on the floor is insulting.
I shouldn't have to run quest lines 5-to-10 levels below my character just to check a quest off my list....especially the damn main quest line.
That is all. Flame on!
Don't feel bad. Halls of Torment (Lyris Doppleganger in particular) is ridiculous for certain setups. I ended up just using a bow and circle strafing the whole fight. Was really tedious and annoying, and a poorly crafted fight. It's the same setup as we've seen in many other fights, but if you don't have a ranged weapon with the ability to one-shot the incoming orbs (and you need to be fast and not get caught on the many items on the floor), it becomes an exercise in frustration.
I wish I could comment more on what you're doing, but it's so dissimilar to what my setup is that I'd essentially just be telling you to change your playstyle to what works for me. Not really fair. The main thing I can put out there is you want to set up each bar to one job very well; Destruction Staff as AE damage, Two-Handed as single target perhaps, with a survivability skill (or two) on each.
The great thing about skills as that you can put points into everything. Vet2 Templar here. I use Sword and Board, Bow, and Resto Staff interchangeably. Don't restrict yourself to just light armor or just heavy armor for the passives. Do both. Switch weapons. Templars are SUPER versatile. We can do it ALL. I have Aedric Spear, Dawn's Wrath, and the healing skills all maxed. Use them all! Sometimes I have a skill from each tree on my bar, trying different things. Solar Flare hits hard and is your big nuke if you're in caster mode. Biting Jabs and its morphs & Shield Bash/Deadly Bash are your bread and butter melee skills. Healing is easy, in groups/dungeons, at dolmens, public dungeons...we have a plethora of healing skills. The heavy attack on resto staff is your friend. Use it.
Do NOT limit yourself to a certain type of armor or weapon. Use whatever you need for the situation. That's the beauty of this game and the templar class. We can almost do anything.
I'm level 10 now, I am using cloth armour, enchanted with 2 parts health, 5 parts magika.. fine resto staff with fire enchant. lvl 8 - It's better than making a lv 10 one basic.
I cannot do solo dungeons, end of line missions etc, it's just impossible. It isn't that it's hard work, I am outright slaughtered. I do maybe 15-20% damage before dying and it resets.
With the same level templar, but specced with Heavy armour and sword/shield I can win many of these solo missions, but with resto staff, specced for healing groups, it's just not possible. I've spent thousands now on repairs, dying to almost every miniboss 2-4 times before giving up. I've abandoned 20 odd quests because I just can't win. In many other cases, I need to wait for another player to arrive, so I can heal them whilst "they" kill the boss for the end of line mission (if it isn't a solo only)
Besides players ninjaing mobs and quest items... I see alot of "need healer for XXX dungeon" and it's small wonder they're always asking, I'm getting to the point now that I get honestly surprised everytime I meet another templar.. because we are a rare class.
Infuriated Templar Here!
My magicka pool and regen are almost always maxed or over-charged with the following specs: 33-Mag / 2-Health / 0-Stam
Stripped naked with The Atronach mundus stone and Warlock 3pc jewelry set, I have 1201 magicka pool and 58 regen
Aedric Spear - 32
Dawn's Wrath - 39
Restoring Light - 33
Two-Handed - 32
Destruction Staff - 25
Restoration Staff - 26
I'm level 10 now, I am using cloth armour, enchanted with 2 parts health, 5 parts magika.. fine resto staff with fire enchant. lvl 8 - It's better than making a lv 10 one basic.
I cannot do solo dungeons, end of line missions etc, it's just impossible. It isn't that it's hard work, I am outright slaughtered. I do maybe 15-20% damage before dying and it resets.
With the same level templar, but specced with Heavy armour and sword/shield I can win many of these solo missions, but with resto staff, specced for healing groups, it's just not possible. I've spent thousands now on repairs, dying to almost every miniboss 2-4 times before giving up. I've abandoned 20 odd quests because I just can't win. In many other cases, I need to wait for another player to arrive, so I can heal them whilst "they" kill the boss for the end of line mission (if it isn't a solo only)
Besides players ninjaing mobs and quest items... I see alot of "need healer for XXX dungeon" and it's small wonder they're always asking, I'm getting to the point now that I get honestly surprised everytime I meet another templar.. because we are a rare class.