Howdy! Since release I've been spending lots of time in PvP and have noticed a lack of a few very key things to any siege, especially of a heavily fortified position... Siege towers and ladders! I think it would be a great addition to add these to help counter the flaming oil that gets dumped constantly on choke-points. I also feel that this would bring a new element to the game since there's not a whole lot to do as infantry if you're not sieging, other than watching your flanks.
Now, on the defensive end there are also some things missing, or that need to be changed somewhat. First off: Mercenaries; it's great that you can hire them, they do a good job whilst they are around, but they only do there job for a few minutes then vanish! I feel that there should be a longer term hire or at least the option to pay more for longer periods of time, because just a few minutes is no help at all!
And finally, to the real defensive changes: Field defenses; what are field defenses you may ask? Field defenses would be defenses you can deploy out in the field, more specifically in and around your keep to help defend it. Some of which could be oil pits, hay-balls, spike traps, and all sorts of nasty stuff that will cut you, burn you, eat you, or just downright put a dent in your day!
Let me know what you think! If you have any further suggestions or if I overlooked something say so in the comments!
Extra note: I'm fully aware if and when these are added it will be quite a long ways off, and I am aware that the focus is on launch and bug fixing at the moment.
Extra-Extra note: A forum for suggestions and sub-forums for what they regard would be nice as well.
Edited by Corza on 5 April 2014 18:27