Revert Arcanist nerfs

Kleoxcv
Kleoxcv
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Since we are buffing classes and pure Arcanist is one of the worst especially in PvP revert Arcanist nerfs.

- Let Arcanists domain affect all group members in the area not just 6,
- Re-introduce the execute scaling for Abyssal impact
- Revert Psychic Lesion nerf
- Revert Impervious Runeward nerf
  • ZhuJiuyin
    ZhuJiuyin
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    Pure Arc, weakest? How are these words can connected? Or is today April Fool's Day and I didn't know?

    In PvE (in log), pure Sorc and NB are still at the bottom. In PvP, the resentment of Necromancer players is almost overflowing from the screen.

    Arc is better than other class now.
    "是燭九陰,是燭龍。"──by "The Classic of Mountains and Seas "English is not my first language,If something is ambiguous, rude due to context and translation issues, etc., please remind me, thanks.
  • Kleoxcv
    Kleoxcv
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    xD Pure Arcanist is trash in PvP though.

    Pure Arcanist is good in PvE, of coz, but it’s not stronger than a pure dk.

    Dont the pure Sorc and pure NB have the highest single target in PvE and PvP?

    Necromancer definitely needs more love
  • Jestir
    Jestir
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    Beam arc will be fine, I am generally against nerfing it but at the very last prag canceling for an almost free giant shield needs to go

    Arc tanking is still rock solid but it may not have a place after the warden or sorc reworks as it's really appeal is being really hard to kill and colorless pool + runic sunder and what those provide can be covered in other ways

    Arc healing still needs a better way to spend crux and bring a buff that isn't possible for a DPS to cover (like potentially a conflicting morph of a strong DPS skill)

    Pure arc CPM DPS may need some help, I don't think anyone has even bothered trying it on the PTS

    Pvp arc still needs a good bit of help to not be completely reliant on proc sets for damage, I would think any buffs to CPM arc would also help here
  • Renato90085
    Renato90085
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    i don't think pass 3 year best pve class need any buff...
  • Kleoxcv
    Kleoxcv
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    Do you think this best class on PvE competes with subclassing?

    The point of these updates is to make pure classes compete with subclassing.

    Pure Arcanist doesn’t compete with subclassing, pre nerf Arcanist does come a bit closer
  • Renato90085
    Renato90085
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    Kleoxcv wrote: »
    Do you think this best class on PvE competes with subclassing?

    The point of these updates is to make pure classes compete with subclassing.

    Pure Arcanist doesn’t compete with subclassing, pre nerf Arcanist does come a bit closer

    all pure class have same problem too , and funny fact is...
    other 5 pure class more weak than pure Arcanist at U45 in any vet/hardmode trial stat
    it U45 LC HM stats
    pd2gdbhf1oz0.png
    and a aoe class at single boss still doing best/sec good dps ,and better other 5 class
    it U45 KAHM ranking,here have half necro just the patch is corpse buster strongest patch
    oq690rhjvcwv.png
    yes..as one of the members who made a meta build within an hour after the subclass first leak..,i know all class can't competes with subclass and try feedback at last year many time,but it not reason buff strongest(sec?) pure class
    because if today we delete subclass,the game still 95% is Arcanist or dk
    Edited by Renato90085 on 26 April 2026 12:28
  • FurryCandyHearts
    FurryCandyHearts
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    nERF THE RIDICULOUS GRAPHICS ESP CHAKRAM SHIELDS!!
  • Kleoxcv
    Kleoxcv
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    I understand where you are coming from but you are missing the point. The point is to make pure classes COMPETE WITH SUBCLASSING.

    You agree that it doesn’t compete, so I don’t understand why you want the Arcanist to stay behind whilst other classes get buffed via class masteries to compete with subclassing. Makes no sense to me but to each is own.
  • Renato90085
    Renato90085
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    Kleoxcv wrote: »
    I understand where you are coming from but you are missing the point. The point is to make pure classes COMPETE WITH SUBCLASSING.

    You agree that it doesn’t compete, so I don’t understand why you want the Arcanist to stay behind whilst other classes get buffed via class masteries to compete with subclassing. Makes no sense to me but to each is own.

    because...they do..?
    they(the pure class) at U50 all got the buff(class mastery/IA class set buff) and rework class is a way balance(nerf) subclass
    pass 2week PTS test,the weakest class have class mastery still is necro/nightblade and maybe sorc at real content.
    the dk rework not only give pure dk op,same time arc/nb/dk meta got a nerf too
    so you can Imagine,when half class is done rework,the overpower meta subclass will hard found 3 dps line can stack
    Edited by Renato90085 on 26 April 2026 15:49
  • Silaf
    Silaf
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    No arcanist needs more nerfs.

    I'm tired of having to play an arcanist as a dps if i want to be competitive. All the group in trials is designed around fatecarver.
    I choose sorcerer as my class and i don't regret it. Let me play my class ZOS.
  • Kleoxcv
    Kleoxcv
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    All I’m hearing are complaints about fate carver and what we shouldn’t do for the Arcanist but how can ZOS make non fate carver pure Arcanist class more viable?

    I play both PvE and PvP. The reverts I am asking for are listed above and would make the class more viable on PvP. At the moment it’s the worst PvP class even worse than the necromancer.

    Just because you hate the class doesn’t mean everyone else should. I want to play an Arcanist in PvP but I can’t.
    Edited by Kleoxcv on 26 April 2026 16:53
  • Urzigurumash
    Urzigurumash
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    I agree, I've played lots of Arc in PVP and am kind of maining it right now, but you should have mentioned PVP in the Subject.

    There's very little room for shared discussions about PVE and PVP, they have next to nothing in common. If you don't clarify it's a PVP and PVP only thread, most people will talk about PVE.

    But yeah the class kit is starving for an execute. I never liked Tendrils being 7m shorter than Runeblades though. If I could have any one buff - faster tracking on Tide King.

    Like Necro, great tankiness, great self-healing, punishing lack of a complete offense for PVP. Both classes could perhaps benefit relatively more than others by some Weapon Skills buffs.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Renato90085
    Renato90085
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    Kleoxcv wrote: »
    All I’m hearing are complaints about fate carver and what we shouldn’t do for the Arcanist but how can ZOS make non fate carver pure Arcanist class more viable?

    I play both PvE and PvP. The reverts I am asking for are listed above and would make the class more viable on PvP. At the moment it’s the worst PvP class even worse than the necromancer.

    Just because you hate the class doesn’t mean everyone else should. I want to play an Arcanist in PvP but I can’t.
    well,just done my ochm and read again your post
    I don’t think your way can work,
    because subclass dps/healer/tank meta will got the buff too,they try same thing at U47 nerf grim fouce to nerf arc/nb/dk meta,they did,but same time pure nb and other build run grim fouce is dead/can’t competes
    so if they not change subclass give they a weak point , circle is pure Arcanist more strong=meta subclass more strong=pure Arcanist still can’t competes
    can’t talk about PvP because my ping can’t play and I know Arcanist is weakest class
  • L_Nici
    L_Nici
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    I could swear pure Arcanist is the baseline for all class reworks, they are supposed to match Arcanist, that would be really odd, if it would be the weakest.
    PC|EU
  • Orbital78
    Orbital78
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    Increase DK breath range.
  • FurryCandyHearts
    FurryCandyHearts
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    Every year with the chapters it's the same thing. The new shiny chapter that's being promoted gets buffed so that everyone runs out and buys it AND THEN in a year or two things get nerfed as something else gets it's turn as the new shiny and the old shiny becomes passe AND THEN people flock to the forums to complain about how the newest old shiny shouldn't be nerfed BUT it has to because that's how the marketing scheme functions. Wash rinse repeat every chapter year.

    YAWN!
    Edited by FurryCandyHearts on 27 April 2026 12:34
  • Kleoxcv
    Kleoxcv
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    @Renato90085 I agree that this would also buff subclassing, I didn’t think about that. But the class reworks are also buffing subclassing, same thing.

    If you have a better idea on how to improve Arcanists none fatecarver builds please share it. Buffing none fatecarver builds would indirectly buff Arcanist for PvP.

    @Urzigurumash I was talking about both PvP and PvE. The buffs I am asking for are not even broken for PvE, but they are not happy
    Edited by Kleoxcv on 26 April 2026 21:17
  • CatalinaWineMixer2
    CatalinaWineMixer2
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    Its been 3, 4 years of the Arcanist! It needs to go away! And so does the Subclass monopoly on it and Assassination. People who defend it on the grounds that its less buttons to press, still defend light attack weaving. Its absurd. We do not need anymore beam builds either. I definitely do not want one one my Warden. What an awful thought that is... the beam is literally EVERYWHERE. They have to either remove Subclassing (which is exactly what should be done) or start restricting Subclassing so the cherry picking stops.
  • Orbital78
    Orbital78
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    Or guess what, add class mastery which incentivizes pure classes. I do think a warden frost beam would be cool and fun though. :*
  • zammo
    zammo
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    i don't think pass 3 year best pve class need any buff...

    There's another side to this game other than PvE.
    Silaf wrote: »
    No arcanist needs more nerfs.

    I'm tired of having to play an arcanist as a dps if i want to be competitive. All the group in trials is designed around fatecarver.
    I choose sorcerer as my class and i don't regret it. Let me play my class ZOS.

    Then something should be done about Fatecarver. PvP Arcanist is being held back by the strength of this single skill in PvE.
    If I could have any one buff - faster tracking on Tide King.

    Right now in PvP this is a wasted ult, and when you're tying class mastery passives to Arcanist class ult, that (strong on paper) passive becomes a waste and not viable. Forget the tracking/chasing, just have it place a sticky AoE dot on the target.

    Pure Arcanist in PvP has rough sustain, and Erudite's Rigor isn't going to have enough impact on that. I'd advocate for the sustain regen to happen every 1s when taking damage. Tentacular Dread should only cost crux if it deals damage. Hemorrhaging on Runeblades would be nice.
    Edited by zammo on 27 April 2026 10:05
  • Kleoxcv
    Kleoxcv
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    @zammo I like this “Tentacular Dread should only cost crux if it deals damage”

    @CatalinaWineMixer2 To discourage subclassing into the Arcanist maybe ZOS can put fatecarver into one of the other skill lines. Soldier of Apocrypha Is a good candidate cause how is a skill line name after a soldier have no damage skills
  • Prionyx
    Prionyx
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    No. Nerfs are not enough, it needs more nerfs. Yeah it's worst class in pvp but it's not possible to balance it in pvp, it wasn't designed for it and didn't take pvp into consideration when it was developed. It's impossible to make it good in pvp without making it op proc machine, only rework will fix this class in pvp. And in pve it's just op and bad design, takes no skill to play but performs better than normal builds, it's just bad desigh and shouldn't be like that
    Edited by Prionyx on 27 April 2026 12:46
  • Kleoxcv
    Kleoxcv
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    😂 I understand all of you are complaining about fatecarver, fatecarver don’t need buffs okay. But none fatecarver builds do.

    Why are you all not willing to differentiate between fatecarver builds and none fatecarver builds. Again I reiterate, BUFFING NONE FATECARVER BUILDS WOULD BUFF PVP so I don’t know where you are getting the idea it wasn’t built for PvP, that’s not usually ZOS philosophy
    Edited by Kleoxcv on 27 April 2026 12:51
  • Urzigurumash
    Urzigurumash
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    zammo wrote: »
    If I could have any one buff - faster tracking on Tide King.

    Right now in PvP this is a wasted ult, and when you're tying class mastery passives to Arcanist class ult, that (strong on paper) passive becomes a waste and not viable. Forget the tracking/chasing, just have it place a sticky AoE dot on the target.

    Pure Arcanist in PvP has rough sustain, and Erudite's Rigor isn't going to have enough impact on that. I'd advocate for the sustain regen to happen every 1s when taking damage. Tentacular Dread should only cost crux if it deals damage. Hemorrhaging on Runeblades would be nice.

    Sticky AoE DoT like Fulminating Rune? I'd like a buff to the Delayed Damage on Fulminating, obviously, that Damage plus the Synergy is still only like 2/3 a Blastbones or 2nd Deep Fissure hit, or so.

    If the current Ult kept up with a player at any speed, essentially like a Sticky DoT, it would be way TOO strong at its current numbers. So I'm suggesting an increase in speed with no reduction of damage.

    For sure Sustain is rough, maybe the worst of any class? Agreed with Tentacular consumption, and yeah Hemorrhaging is pretty clutch, I've used a few ways to source it over the years and still do. It would make sense with the Shuriken like Runeblade.

    (all my comments pertain only to PVP)
    Edited by Urzigurumash on 27 April 2026 13:01
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • zammo
    zammo
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    zammo wrote: »
    If I could have any one buff - faster tracking on Tide King.

    Right now in PvP this is a wasted ult, and when you're tying class mastery passives to Arcanist class ult, that (strong on paper) passive becomes a waste and not viable. Forget the tracking/chasing, just have it place a sticky AoE dot on the target.

    Pure Arcanist in PvP has rough sustain, and Erudite's Rigor isn't going to have enough impact on that. I'd advocate for the sustain regen to happen every 1s when taking damage. Tentacular Dread should only cost crux if it deals damage. Hemorrhaging on Runeblades would be nice.

    Sticky AoE DoT like Fulminating Rune? I'd like a buff to the Delayed Damage on Fulminating, obviously, that Damage plus the Synergy is still only like 2/3 a Blastbones or 2nd Deep Fissure hit, or so.

    If the current Ult kept up with a player at any speed, essentially like a Sticky DoT, it would be way TOO strong at its current numbers. So I'm suggesting an increase in speed with no reduction of damage.

    For sure Sustain is rough, maybe the worst of any class? Agreed with Tentacular consumption, and yeah Hemorrhaging is pretty clutch, I've used a few ways to source it over the years and still do. It would make sense with the Shuriken like Runeblade.

    (all my comments pertain only to PVP)

    Hadn't given it much thought tbh, but no, not like Fulminating Rune, more like have each damage tick centred on the target. I can't think of another skill that works in that way? Inevitable Detonation but an instant DoT I guess? Reduce the damage on the target to be in line with other ults, but full damage to those around maybe? As you say though, i'd take an increase in speed, maybe add an AoE snare, just make it so we can get more damage ticks out of it. Good players shrug off stun and immobilize and take very little damage from it. It needs something for PvP.

    I find Fulminating Rune a hard sell to fit onto my bars tbh. It steals Tome-Bearer's procs which is fine for pressure, but not (timed) burst, and timing the two together consistently in anything other than a dummy parse is tricky.

    They should do something (more) with Spattering Disjunction to make the cooldown easier / faster to bring down. Make it usable outside of IA (PvP). I like the increased damage to status effects though. Make Arcanist the status effect class. Hemorrhaging on Runeblades makes sense to me too.

  • necro_the_crafter
    necro_the_crafter
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    yes please give me back my execute on flail, you can nerf ink debuff, self heal, root, but give it back the exec scaling please.

    Also maybe rework abyssal impact? make it deal less damage per crux (like 15-25%) but make it generate crux as well, while making rune a crux spender, to round arcanist up, and giving it more options on crux generators and spenders for different dps builds.

    But maybe its something to be done on a rework.
  • zammo
    zammo
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    For sure Sustain is rough, maybe the worst of any class?

    Erudite's Rigor: This passive now inflicts Minor Cowardice on the attacker and Major Vitality to you and your group for 4 seconds, while granting you 1 Ultimate per Crux you have, rather than granting 1 Ultimate and 200 Magicka and Stamina, increasing by 100 Magicka and Stamina per Crux you have.

    ...Well there's a surprise.
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