Maintenance for the week of May 11:
• PC/Mac: No maintenance – May 11
The maintenance is complete, and the PTS is now back online and patch 12.0.4 is available.

🚨Werewolf NERFS Incoming on PTS Week 3🚨

Wuuffyy
Wuuffyy
✭✭✭✭✭
✭
This can be found here on the first page: https://forums.elderscrollsonline.com/en/discussion/691762/update-50-pts-week-2-summary/p1 / no animosity towards the developer who posted this (in fact, we are VERY THANKFUL of the continued commentary and heads up) though I wanted to relay this message for everyone that would appreciate the heads-up and chance to provide additional feedback for the proposed changes.
redacted wrote: »
Werewolf Power Level - You spent a lot of time in this post addressing all the visuals discussion around WW, but what about the extensive feedback about the power level? Especially in regards to WW benefiting from class mastery passives and being a bit too oppressive with certain ones active. Would be really good to hear if the team is going to consider further adjustments here. The main feedback thread devolved into a mess of back and forth, but there is quite a bit of solid testing that was shared there in regards to this.
[/list]
Just wanted to follow up here. We do have some changes for all three items listed above coming in Week Three Patch Notes. We are taking a pass at addressing some of the power level feedback from the Werewolf, in addition to some other visual elements. Full notes on Monday, but wanted to give a quick note that we are addressing some of this and will continue to evaluate feedback after the changes made next week as well.

///

I wanted to break down the problematic areas with this (AGAIN):

"quite a bit of solid testing that was shared there in regards to this"

-their "solid testing" was unfortunately a set of 1 v 1s where they never once proved opponent gear or loadout (referring to player-comment under 'previous'/hidden quote).

"We are taking a pass at addressing some of the power level feedback from the Werewolf, in addition to some other visual elements" and "wanted to give a quick note that we are addressing some of this and will continue to evaluate feedback after the changes made next week as well"

-the agenda is 'one bar can't be strong'. If they don't start "high", when the inevitable nerfs come in on PTS week 3 despite lack of solid proof (mixed with the fact that these are already heavy-handed given the same thread mentions they are reigning in overpeforming sorc class-mastery passives unrelated to werewolf strength itself), the 'continued evaluation', AND at least one wave of live where -I'm sure- we are all expecting some nerfs will come in the following live patch nearly independent of actual, effective power level...

I fear werewolf may end up in yet-another longstanding and weakened state. We gained and we lost with these werewolf changes (the rework)- removing strengths and leaving weakness will easily lead back to this if done in a heavy-handed fashion such as 'just remove werewolf from class mastery' and/or 'just add ~to monsters~ on the tooltip'. (source: me, a person that has excelled in PvP with the 'worst spec' in the game for YEARS now and isn't simply looking for 'OP/meta swap' buff)

*edit: quick, friendly reminder that my perspectives and feedback are my own and do not necessarily represent the 'werewolf community' as a whole. Please try and maintain a ~level~ of respectfulness when navigating this post and remember it is still ~okay~ for someone to have an opinion/viewpoint ~other~ than your own. <3
Edited by Wuuffyy on 27 April 2026 02:20
Wuuffyy,
WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
ESO player since 2014 (Xbox and PC for PTS)
-new players, feel free to DM for guidance!
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    Please approve this message, again, my lord-king-kings!
    Edited by Wuuffyy on 25 April 2026 16:43
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Wup_sa
    Wup_sa
    ✭✭✭
    You are honestly so biased. WW is currently doing more imbalance to pvp than subclassing ever did. You simply can't accept the fact that WW should be on par with others, not 10x above them.

    Enough context was even given on how op it is, you just refuse to accept it. Your argument to someone who understand something from pvp sounds like 2+2=5.

    The build was even given in the cmx, it literally shows rele stacks with tfs stacks, yet you refused to accept that too.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    Wup_sa wrote: »
    You are honestly so biased. WW is currently doing more imbalance to pvp than subclassing ever did. You simply can't accept the fact that WW should be on par with others, not 10x above them.

    Enough context was even given on how op it is, you just refuse to accept it. Your argument to someone who understand something from pvp sounds like 2+2=5.

    The build was even given in the cmx, it literally shows rele stacks with tfs stacks, yet you refused to accept that too.

    Going to keep my response in a similar format to yours:

    'relequen'. Give evidence (evidence is not your word) of what the opponent was running (skills, passives, gear), no cuts- right now (I know you can't >:) ). Follow this by explaining to me why I should care about that 1 v 1 (you can't >:) ).
    Edited by Wuuffyy on 25 April 2026 17:26
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Wup_sa
    Wup_sa
    ✭✭✭
    Wuuffyy wrote: »
    Wup_sa wrote: »
    You are honestly so biased. WW is currently doing more imbalance to pvp than subclassing ever did. You simply can't accept the fact that WW should be on par with others, not 10x above them.

    Enough context was even given on how op it is, you just refuse to accept it. Your argument to someone who understand something from pvp sounds like 2+2=5.

    The build was even given in the cmx, it literally shows rele stacks with tfs stacks, yet you refused to accept that too.

    Going to keep my response in a similar format to yours.

    'relequen'. Give evidence of what the opponent was running, no cuts- right now (I know you can't >:) )

    Relequeen, twice-fanged serpent and huntsmans mythic. That was the build, which is what the cmx clearly even tells you.
  • Soarora
    Soarora
    ✭✭✭✭✭
    ✭✭✭✭✭
    Is it really necessary for there to be the same argument scattered across like 4 threads? You haven’t even seen the patch notes yet so there’s no way for this to be constructive.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    Wup_sa wrote: »
    Wuuffyy wrote: »
    Wup_sa wrote: »
    You are honestly so biased. WW is currently doing more imbalance to pvp than subclassing ever did. You simply can't accept the fact that WW should be on par with others, not 10x above them.

    Enough context was even given on how op it is, you just refuse to accept it. Your argument to someone who understand something from pvp sounds like 2+2=5.

    The build was even given in the cmx, it literally shows rele stacks with tfs stacks, yet you refused to accept that too.

    Going to keep my response in a similar format to yours.

    'relequen'. Give evidence of what the opponent was running, no cuts- right now (I know you can't >:) )

    Relequeen, twice-fanged serpent and huntsmans mythic. That was the build, which is what the cmx clearly even tells you.

    Delete this response please moderators. This will lead to a non-constructive "he said/she said" conversation just as how the initial feedback thread devolved into. Also, delete their first response as well please.
    ~honestly, just delete their account if you can too- please~ (how DARE they oppose my perspective; I'm fully joking of course)
    Edited by Wuuffyy on 25 April 2026 17:36
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    Soarora wrote: »
    Is it really necessary for there to be the same argument scattered across like 4 threads? You haven’t even seen the patch notes yet so there’s no way for this to be constructive.

    It is>>> "We are taking a pass at addressing some of the power level feedback from the Werewolf" was in response to the player in question requesting nerfs. It's very safe to assume these aren't buffs and are very unlikely power shifts.

    Look no further than the actual thread to see how people with common sense or even the use of Co-pilot/Gemini/insert AI interpret this as impending nerfs. Once these land (PTS week 3), it is very unlikely we see any positive power boosts of any kind before actual launch (so it is very important to relay this information and provide feedback asap).

    ~I will VERY much take the comments here from all as it spreads the knowledge of upcoming changes regardless~
    Edited by Wuuffyy on 25 April 2026 20:17
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Wup_sa
    Wup_sa
    ✭✭✭
    Soarora wrote: »
    Is it really necessary for there to be the same argument scattered across like 4 threads? You haven’t even seen the patch notes yet so there’s no way for this to be constructive.

    There doesn't seem to be enough for this. Just trying to convince everyone his favorite playstyle is not op that can do 14k dps in pvp. Hopefully week 3 will bring something.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    Wup_sa wrote: »
    Soarora wrote: »
    Is it really necessary for there to be the same argument scattered across like 4 threads? You haven’t even seen the patch notes yet so there’s no way for this to be constructive.

    There doesn't seem to be enough for this. Just trying to convince everyone his favorite playstyle is not op that can do 14k dps in pvp. Hopefully week 3 will bring something.

    Once again, you don't even have a CMX prompt for that one xD. That was simply something our king-king said:
    He's since reached 14k DPS in one duel. The number is continuing to escalate as more setups are tested and people gain familiarity with the mechanics.

    But yes, you all managed to strongarm this into the combat balancing so no worries there, 'ya'll won'. Hence this topic acknowledged that. No need to 'beat a topic while its down yk what I mean'.

    If you wish you debate THIS more, feel free to visit>>>

    https://forums.elderscrollsonline.com/en/discussion/691541/ww-is-too-op-debate-from-ww-feedback-thread#latest
    Edited by Wuuffyy on 25 April 2026 18:09
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Radiate77
    Radiate77
    ✭✭✭✭✭
    ✭✭
    It’s unfortunate that we’re still listening to nerf cries in 2026 instead of having things meet each other at the peak.

    Insane to think this is a result of Dueling…

    Dueling has been a joke form of content since 2023, we should not be balancing around it when it has not been close to balanced for years.
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
    Death Knight [Grave Lord, Winter’s Embrace, Siphoning]
    Pyromancer [Ardent Flame, Dawn’s Wrath, Earthen Heart]
    Summoner [Living Death, Grave Lord, Daedric Summoning]
    Ranger [Animal Companions, Green Balance, Shadow]
    Druid [Earthen Heart, Animal Companions, Stormcalling]
    Elementalist [Stormcalling, Winter’s Embrace, Ardent Flame]
    Dawnguard [Dawn’s Wrath, Restoring Light, Ardent Flame]
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    It’s unfortunate that we’re still listening to nerf cries in 2026 instead of having things meet each other at the peak.

    Insane to think this is a result of Dueling…

    Dueling has been a joke form of content since 2023, we should not be balancing around it when it has not been close to balanced for years.

    What do you mean? The game should not be balanced around simulated scenarios such as dummy parses and duels?
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    Dracane wrote: »
    It’s unfortunate that we’re still listening to nerf cries in 2026 instead of having things meet each other at the peak.

    Insane to think this is a result of Dueling…

    Dueling has been a joke form of content since 2023, we should not be balancing around it when it has not been close to balanced for years.

    What do you mean? The game should not be balanced around simulated scenarios such as dummy parses and duels?

    Dummy parses (as stagnant resists/buffs/etc.)= yes. Duels, no.

    If duel, for lack of a better test (like PTS)- provide control test for evidence and not 'I did duel' and 'duel go brrr' as result. I agree and personally believe 1 v 1s have become an archaic form of measurement (outside of a 'controlled test') since damage became as high as it is with a dash of Jerall's Mountain and procalypse-neverending became commonplace.

    So in other words, I agree with them in part and this may be some of their mindset on the matter.

    But please, I have cited a few better places to discuss that point above and keep this one as 'hey changes' , 'here's why', and 'here's MY perspective'. (just because 'controlled test' is a trigger around here for some + discussed ~intensively~ elsewhere)
    Edited by Wuuffyy on 25 April 2026 20:33
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • BattleAxe
    BattleAxe
    ✭✭✭✭✭
    Wuuffyy wrote: »
    This can be found here on the first page: https://forums.elderscrollsonline.com/en/discussion/691762/update-50-pts-week-2-summary/p1 / no animosity towards the developer who posted this (in fact, we are VERY THANKFUL of the continued commentary and heads up) though I wanted to relay this message for everyone that would appreciate the heads-up and chance to provide additional feedback for the proposed changes.
    redacted wrote: »
    Werewolf Power Level - You spent a lot of time in this post addressing all the visuals discussion around WW, but what about the extensive feedback about the power level? Especially in regards to WW benefiting from class mastery passives and being a bit too oppressive with certain ones active. Would be really good to hear if the team is going to consider further adjustments here. The main feedback thread devolved into a mess of back and forth, but there is quite a bit of solid testing that was shared there in regards to this.
    [/list]
    Just wanted to follow up here. We do have some changes for all three items listed above coming in Week Three Patch Notes. We are taking a pass at addressing some of the power level feedback from the Werewolf, in addition to some other visual elements. Full notes on Monday, but wanted to give a quick note that we are addressing some of this and will continue to evaluate feedback after the changes made next week as well.

    ///

    I wanted to break down the problematic areas with this (AGAIN):

    "quite a bit of solid testing that was shared there in regards to this"

    -their "solid testing" was unfortunately a set of 1 v 1s where they never once proved opponent gear or loadout (referring to player-comment under 'previous'/hidden quote).

    "We are taking a pass at addressing some of the power level feedback from the Werewolf, in addition to some other visual elements" and "wanted to give a quick note that we are addressing some of this and will continue to evaluate feedback after the changes made next week as well"

    -the agenda is 'one bar can't be strong'. If they don't start "high", when the inevitable nerfs come in on PTS week 3 despite lack of solid proof (mixed with the fact that these are already heavy-handed given the same thread mentions they are reigning in overpeforming sorc class-mastery passives unrelated to werewolf strength itself), the 'continued evaluation', AND at least one wave of live where -I'm sure- we are all expecting some nerfs will come in the following live patch nearly independent of actual, effective power level...

    I fear werewolf may end up in yet-another longstanding and weakened state. We gained and we lost with these werewolf changes (the rework)- removing strengths and leaving weakness will easily lead back to this if done in a heavy-handed fashion such as 'just remove werewolf from class mastery' and/or 'just add ~to monsters~ on the tooltip'. (source: me, a person that has excelled in PvP with the 'worst spec' in the game for YEARS now and isn't simply looking for 'OP/meta swap' buff)

    I whole heartedly agree but from dk perspective and them adjusting wildfire embers. Due to meta class hoppers flocking to dk and ww which over represents both. The reality is sure they may both seem op when everyone is running them and currently being only classes skill lines with reworked/refreshed skill. Once all classes are reworked this won’t/shouldnt be the case. Also keep in mind dk set the bar for all other classes so essentially asking to nerf dk is setting other classes up to be at lower levels.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    This brutal approach is not good. The wiser arsenal would have been to gradually raise the power of reworked classes such as DK and Werewolf instead of unleashing something dramatically overpowered that everyone has to either play themselves or suffer under until many months or even years later.

    A stage wise approach is better. So nerfing DK and WW now a bit doesn't mean it has to be the final word. They can be gradually raised in a controlled manner as more and more classes get their 2nd coming of Auri-El.

    Though it is already clear that there is no intention of nerfing DK at all. I still think some fluidity would have served everyone better longterm.
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Take for instance this: do Wings really need to grant major expedition and snare immunity and be an aoe cc AND grant 50% damage mitigation against a big chunk of skills in the game whilst also activating a damage buff passive?

    I do not think any skill should do 3 or 4 things or more at once. At least the damage mitigation could have been something more digestable like 20% and later become 50% when all is said and done.

    Or did Whip need to release with so much damage?
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    Dracane wrote: »
    Take for instance this: do Wings really need to grant major expedition and snare immunity and be an aoe cc AND grant 50% damage mitigation against a big chunk of skills in the game whilst also activating a damage buff passive?

    I do not think any skill should do 3 or 4 things or more at once. At least the damage mitigation could have been something more digestable like 20% and later become 50% when all is said and done.

    Or did Whip need to release with so much damage?

    Right, but what happens when you're the 1 person in a group of 8 (1 werewolf + 7 pure-classes or more -subclasses- I suppose) that CAN'T do that thing?

    Does this make a bit more sense?

    The approach is THE APPROACH regardless of how we like it. They have a roadmap and a lot of prep plus hard work going into this-

    I don't forsee anything outside of upending/halting to change this and I don't think they'll want to do that as it's really unnecessary in hindsight (after the 2 years) and company-must-save-face.

    People must simply take a ~chill pill~ and ~dill (pickle)~ while they wait for their preferred specs/classes to be brought up to par. Otherwise, it'll be very messy and the 'we need a rework for the rework' will come shortly after.
    Edited by Wuuffyy on 27 April 2026 01:49
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • dark_hunterxmg
    dark_hunterxmg
    ✭✭✭✭
    Wup_sa wrote: »
    Wuuffyy wrote: »
    Wup_sa wrote: »
    You are honestly so biased. WW is currently doing more imbalance to pvp than subclassing ever did. You simply can't accept the fact that WW should be on par with others, not 10x above them.

    Enough context was even given on how op it is, you just refuse to accept it. Your argument to someone who understand something from pvp sounds like 2+2=5.

    The build was even given in the cmx, it literally shows rele stacks with tfs stacks, yet you refused to accept that too.

    Going to keep my response in a similar format to yours.

    'relequen'. Give evidence of what the opponent was running, no cuts- right now (I know you can't >:) )

    Relequeen, twice-fanged serpent and huntsmans mythic. That was the build, which is what the cmx clearly even tells you.

    It's not just the sets. It's the Sorcerer class masteries that are enabling this. Greater sustain from Conservation of Energy means greater damage output, plus the damage from Static Reverberation is compounding.

    This is not a Werewolf problem. It's a class mastery problem.

    Werewolf still has no single skill that can even come close to the damage that a whip or a crystal frag can do.
  • Rkindaleft
    Rkindaleft
    ✭✭✭✭✭
    ✭✭
    I don't even care for this debate but your constant spamming of the PTS section is exhausting to look at.
    Edited by Rkindaleft on 26 April 2026 00:41
    PlayStation NA https://youtube.com/@rkindaleft
    Tick Tock Tormentor | Saintly Savior | Gryphon Heart | Godslayer | Kyne's Wrath | Planesbreaker | Swashbuckler Supreme | Mindmender | Unstoppable
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    I don't even care for this debate but your constant spamming of the PTS section is exhausting to look at.

    I'll take your feedback into consideration. When you've been waiting 5 to 10 years for 'your moment to shine' you definitely don't want to relinquish the moment after all (referring to -been playing werewolf in PvP- in current state for 5 to 10 years) ;)

    4 posts in ~2 weeks (as any FYI). So roughly 1 post every ~3 days (with previous beyond those having been ~3 months ago) :o

    tj184qptr0r5.png

    Added this note in OP:

    "quick, friendly reminder that my perspectives and feedback are my own and do not necessarily represent the 'werewolf community' as a whole. Please try and maintain a ~level~ of respectfulness when navigating this post and remember it is still ~okay~ for someone to have an opinion/perspective ~other~ than your own. <3"
    Edited by Wuuffyy on 27 April 2026 02:20
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Rkindaleft
    Rkindaleft
    ✭✭✭✭✭
    ✭✭
    Wuuffyy wrote: »
    I don't even care for this debate but your constant spamming of the PTS section is exhausting to look at.

    I'll take your feedback into consideration. When you've been waiting 5 to 10 years for 'your moment to shine' you definitely don't want to relinquish the moment after all (referring to -been playing werewolf in PvP- in current state for 5 to 10 years) ;)

    4 posts in ~2 weeks (as any FYI). So roughly 1 post every ~3 days (with previous beyond those having been ~3 months ago) :o

    tj184qptr0r5.png

    Added this note in OP:

    "quick, friendly reminder that my perspectives and feedback are my own and do not necessarily represent the 'werewolf community' as a whole. Please try and maintain a ~level~ of respectfulness when navigating this post and remember it is still ~okay~ for someone to have an opinion ~other~ than your own. <3"

    Sure, no disrespect intended from my post earlier. But that image doesn't represent the amount you've actually said at all.

    I went to your profile and counted all the comments you have made since the PTS went live on Apr 16 and I counted 87. Like 75+ of them have to do with WW and a lot of them are arguing with people. There's still PTS patch notes to come, you don't need to post the same thing 100+ times, I'm pretty sure ZOS and everyone else who has read the PTS section actively since it went live is VERY aware of what your position is.

    Anyway, sorry for the off topic comment. Just wanted to clarify further.
    Edited by Rkindaleft on 26 April 2026 11:41
    PlayStation NA https://youtube.com/@rkindaleft
    Tick Tock Tormentor | Saintly Savior | Gryphon Heart | Godslayer | Kyne's Wrath | Planesbreaker | Swashbuckler Supreme | Mindmender | Unstoppable
  • VinnyGambini
    VinnyGambini
    ✭✭✭✭
    Wup_sa wrote: »
    Wuuffyy wrote: »
    Wup_sa wrote: »
    You are honestly so biased. WW is currently doing more imbalance to pvp than subclassing ever did. You simply can't accept the fact that WW should be on par with others, not 10x above them.

    Enough context was even given on how op it is, you just refuse to accept it. Your argument to someone who understand something from pvp sounds like 2+2=5.

    The build was even given in the cmx, it literally shows rele stacks with tfs stacks, yet you refused to accept that too.

    Going to keep my response in a similar format to yours.

    'relequen'. Give evidence of what the opponent was running, no cuts- right now (I know you can't >:) )

    Relequeen, twice-fanged serpent and huntsmans mythic. That was the build, which is what the cmx clearly even tells you.

    It's not just the sets. It's the Sorcerer class masteries that are enabling this. Greater sustain from Conservation of Energy means greater damage output, plus the damage from Static Reverberation is compounding.

    This is not a Werewolf problem. It's a class mastery problem.

    Werewolf still has no single skill that can even come close to the damage that a whip or a crystal frag can do.

    THIS. Fully agree, sorc class masteries are beyond OP. Right now in riften you can see exclusively sorceres (WW and not WW) testing out how OP sorcerer is.

    Personally I'm very happy that WW nerfs are incoming, and sorc passives should be nerfed as well.
  • dark_hunterxmg
    dark_hunterxmg
    ✭✭✭✭
    Wup_sa wrote: »
    Wuuffyy wrote: »
    Wup_sa wrote: »
    You are honestly so biased. WW is currently doing more imbalance to pvp than subclassing ever did. You simply can't accept the fact that WW should be on par with others, not 10x above them.

    Enough context was even given on how op it is, you just refuse to accept it. Your argument to someone who understand something from pvp sounds like 2+2=5.

    The build was even given in the cmx, it literally shows rele stacks with tfs stacks, yet you refused to accept that too.

    Going to keep my response in a similar format to yours.

    'relequen'. Give evidence of what the opponent was running, no cuts- right now (I know you can't >:) )

    Relequeen, twice-fanged serpent and huntsmans mythic. That was the build, which is what the cmx clearly even tells you.

    It's not just the sets. It's the Sorcerer class masteries that are enabling this. Greater sustain from Conservation of Energy means greater damage output, plus the damage from Static Reverberation is compounding.

    This is not a Werewolf problem. It's a class mastery problem.

    Werewolf still has no single skill that can even come close to the damage that a whip or a crystal frag can do.

    THIS. Fully agree, sorc class masteries are beyond OP. Right now in riften you can see exclusively sorceres (WW and not WW) testing out how OP sorcerer is.

    Personally I'm very happy that WW nerfs are incoming, and sorc passives should be nerfed as well.

    To be clear, I don't think Werewolf needs a nerf. I think it needs a change. It needs an actual hard hitting skill. It won't perform well in open world with the healing like it is. The new healing is primarily based on hitting targets, which will be very difficult against anyone at range or when trying to evade. The burst heal will not keep you alive on its own. It needs a HoT and cross heal component. Any other playstyle can pre-cast multiple HoTs as desired, but Werewolf has to actually make contact with a target to get a heal.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    Wuuffyy wrote: »
    I don't even care for this debate but your constant spamming of the PTS section is exhausting to look at.

    I'll take your feedback into consideration. When you've been waiting 5 to 10 years for 'your moment to shine' you definitely don't want to relinquish the moment after all (referring to -been playing werewolf in PvP- in current state for 5 to 10 years) ;)

    4 posts in ~2 weeks (as any FYI). So roughly 1 post every ~3 days (with previous beyond those having been ~3 months ago) :o

    tj184qptr0r5.png

    Added this note in OP:

    "quick, friendly reminder that my perspectives and feedback are my own and do not necessarily represent the 'werewolf community' as a whole. Please try and maintain a ~level~ of respectfulness when navigating this post and remember it is still ~okay~ for someone to have an opinion ~other~ than your own. <3"

    Sure, no disrespect intended from my post earlier. But that image doesn't represent the amount you've actually said at all.

    I went to your profile and counted all the comments you have made since the PTS went live on Apr 16 and I counted 87. Like 75+ of them have to do with WW and a lot of them are arguing with people. There's still PTS patch notes to come, you don't need to post the same thing 100+ times, I'm pretty sure ZOS and everyone else who has read the PTS section actively since it went live is VERY aware of what your position is.

    Anyway, sorry for the off topic comment. Just wanted to clarify further.

    Friend, what harm does looking at my past ‘comments’ do? They culminate mostly in I think ~6 threads. Either continue on or focus on creating ‘new discussion’ yourself that would keep you forward-focused. This is a you-centric problem and you can clearly determine that you’ll not see many of my responses in what- a month and a half at most.

    But once again I very much appreciate the engagement as it furthers my goal for OP (awareness) so <3 regardless of the reasoning.
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    Wup_sa wrote: »
    Wuuffyy wrote: »
    Wup_sa wrote: »
    You are honestly so biased. WW is currently doing more imbalance to pvp than subclassing ever did. You simply can't accept the fact that WW should be on par with others, not 10x above them.

    Enough context was even given on how op it is, you just refuse to accept it. Your argument to someone who understand something from pvp sounds like 2+2=5.

    The build was even given in the cmx, it literally shows rele stacks with tfs stacks, yet you refused to accept that too.

    Going to keep my response in a similar format to yours.

    'relequen'. Give evidence of what the opponent was running, no cuts- right now (I know you can't >:) )

    Relequeen, twice-fanged serpent and huntsmans mythic. That was the build, which is what the cmx clearly even tells you.

    It's not just the sets. It's the Sorcerer class masteries that are enabling this. Greater sustain from Conservation of Energy means greater damage output, plus the damage from Static Reverberation is compounding.

    This is not a Werewolf problem. It's a class mastery problem.

    Werewolf still has no single skill that can even come close to the damage that a whip or a crystal frag can do.

    THIS. Fully agree, sorc class masteries are beyond OP. Right now in riften you can see exclusively sorceres (WW and not WW) testing out how OP sorcerer is.

    Personally I'm very happy that WW nerfs are incoming, and sorc passives should be nerfed as well.

    To be clear, I don't think Werewolf needs a nerf. I think it needs a change. It needs an actual hard hitting skill. It won't perform well in open world with the healing like it is. The new healing is primarily based on hitting targets, which will be very difficult against anyone at range or when trying to evade. The burst heal will not keep you alive on its own. It needs a HoT and cross heal component. Any other playstyle can pre-cast multiple HoTs as desired, but Werewolf has to actually make contact with a target to get a heal.

    It really needed things like a purge OR snare removal/hot/cross healing/literally ANY burst move- it seems the focus was mainly augmenting for PvE tanking (so more health-based heals) and PvE damage dealing (things like the up to 12 damage done and taken modifier).

    It also lost both major and minor defile which is a notable change in attrition gameplay (especially against the high health/high resist+ block builds which are very common in PvP), this in favor of more damage-centric status effect (bleed), etc.
    Edited by Wuuffyy on 26 April 2026 23:24
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Overbowed
    Overbowed
    ✭✭✭
    Wuuffy it's pretty clear you aren't acting in good faith, but I will engage once, and only once.

    If it is so clear to you that werewolf is okay how it is, why not provide counter evidence? I skimmed the other thread and people went out on a limb repeatedly to provide evidence and the goal posts moved every time. Please post the CMX's, videos, and math you are using to come to this conclusion.

    It seems the devs have looked into the flagged issues and decided there is a problem. Maybe wait and see how they implement these fixes before spamming the forum.
    The Cyrodiil deer died for your particle effect mounts.

    Bring back ground oils 2025.
  • ItsNotLiving
    ItsNotLiving
    ✭✭✭✭✭
    I PROMISE werewolf will be better than it is on live.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    Please post the CMX's, videos, and math you are using to come to this conclusion.

    I have- check here

    https://forums.elderscrollsonline.com/en/discussion/691083/u50-feedback-thread-for-combat-refresh-werewolf

    and here

    https://forums.elderscrollsonline.com/en/discussion/691541/ww-is-too-op-debate-from-ww-feedback-thread.

    I’m constantly and consistently providing proof throughout those posts. I actually went back to check through my own posts and my requests indeed remain the same through and through (and have yet to be met). I even made an attempt at providing genuine feedback for class mastery in relation to werewolf (going on good faith and assuming there is/was any validity in the ‘nerf werewolf’ claim) after seeing sorc-with-masteries parsing a whopping ~220k on the atro dummy.

    Someone said it best in that the 1 video supplied shows nothing but a hodgepodge of Riften duels with players of various skill levels (some literally die after 10 seconds using 2 skills or less) providing no info on opponent gear or even the challenger’s gear/abilities (skills lines,etc.). Add to this the CMXs were parsing with Relequen, Huntsman (super damage 1 v 1 mythic), and the ilk (once again CMX being incapable of relaying opponent info or ‘challenger’ gear/abilities).

    I use parses (which show possible maximums and are replica-table) to ‘prove’ my numbers and reasoning in discussion. I also draw from tooltips and provide evidence of gear, etc. when I post my own personal info.
    Wuuffy it's pretty clear you aren't acting in good faith, but I will engage once, and only once.

    (how dare thee misspell my name, jk)

    I actually do believe it’s incredibly disingenuous to ‘enter’ a conversation by name dropping, accusing someone of acting in bad faith, while providing no substantive evidence of any kind from ‘your side’. This in and of itself is about as disingenuous as saying ‘nerf x’ because ‘I ran Relequen and Hunstman in a 1v1’ and ‘here’s what I pulled’… all while providing literally no information or proof of your opponent gear/ abilities for protection values, etc.

    But HEY, that’s just a fil—- I meant if you wish to discuss more please enter the second thread listed above and I’d be happy to go at the roundabout should you choose (I request substantive proof, you provide none as described very clearly in threads+above, rinse-repeat).
    Edited by Wuuffyy on 27 April 2026 00:01
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    I PROMISE werewolf will be better than it is on live.

    For PvE Absolutely…

    Outside of rampage in PvP- I PROMISE you seeing these tooltip values (not all are straight improvements from
    live btw), what wasn’t added or changed, with what was removed, AND prospective changes… that is yet TBD.

    But hey ‘werewolf duel good’ yk (I do the same with berserker on live but I’ll still tell you it is hot garbage for actual viability).
    Edited by Wuuffyy on 27 April 2026 04:50
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • xylena
    xylena
    ✭✭✭✭✭
    ✭✭
    Dueling has been a joke form of content since 2023, we should not be balancing around it when it has not been close to balanced for years.
    But 1v1 encounters do happen a lot. Many 1vX scenarios are broken down into a series of fast 1v1 kills. I can understand why the devs don't want casuals being deleted by 14k dps. This is how you get bitter rage quits over "macro hacker" type nonsense and fail to rebuild a player base. If players want to resurrect GH build PvP, they have to accept extremes being nerfed.

    If they go overboard with any nerfs I will be here on my usual forum mission.
    PC/NA || Cyro/BGs || solo/smallscale || retired until Dagon brings a new dawn of PvP
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    ✭
    xylena wrote: »
    Dueling has been a joke form of content since 2023, we should not be balancing around it when it has not been close to balanced for years.
    But 1v1 encounters do happen a lot. Many 1vX scenarios are broken down into a series of fast 1v1 kills. I can understand why the devs don't want casuals being deleted by 14k dps. This is how you get bitter rage quits over "macro hacker" type nonsense and fail to rebuild a player base. If players want to resurrect GH build PvP, they have to accept extremes being nerfed.

    If they go overboard with any nerfs I will be here on my usual forum mission.

    Read above or visit https://forums.elderscrollsonline.com/en/discussion/691541/ww-is-too-op-debate-from-ww-feedback-thread to discuss that, thanks!

    Asking in a modest way to keep that conversation where it belongs ^_^
    Edited by Wuuffyy on 26 April 2026 23:18
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
Sign In or Register to comment.