First, never felt FOMO nor fatigue via Endeavor Seals 1.0, and play on EU PC & NA PC megaservers.
However, with the Battlepass and.. what is kind of Endeavor Seals 2.0 now, cough tome coins cough trade bars.. Still no FOMO experienced, but the fatigue is now present and intense!
With the 1.0 endeavor system, I'd on a single day collect 10 cloth plants on EU and 10 on NA, for a total of 20 for the day.
With the Battlepass 2.0 system, last night collected 90 cloth plants on EU and 90 cloth plants on NA, for a total of 180.
Invariably someone will point out we could [if we log in on Monday or Tuesday, merely collect 15 on EU and 15 on NA, no more for that day, for a total of 30, and do the same on the next day and next day, that would be less fatiguing. But does anyone here on the forums, actually do this?
Also not keen with the Battlepass objectives leaning hard on say, mine 15 ore, six times, vs how daily endeavor seals 1.0 worked. Used up tons of surveys this week, and if I do not run daily writs on tons of alts, on EU PC and NA PC, that supply will dry up fast.
Overall if I had one suggestion to improve the Battlepass system, would be to significantly reduce the repetition of each weekly task, and increase the tome coin value of each task by a good amount. Atm the Battlepass design seems to expect the players to only play ESO and not respect the time of players very much, and is very time sink in its design.
And the 80+ days task of kill 1000 foes in 2 or 3 zones.. no suggestion on how to improve that, but I cringe on reading it.
Especially as that will be 2000 foes for me across both EU PC and NA PC. [maybe consider and keep in mind, that some of us play on more than one megaserver, so any number you attach to a task is going to be doubled or worse for us.]