Class refreshes and weapon skill lines.

LittlePinkDot
LittlePinkDot
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I'm happy that pure classes are going to become viable again, but the theme of dividing all the skill lines into tank/DPS/healer is going to create bottlenecks for subclassing. But these bottlenecks can be eased with weapon skills to fill in the gaps.
My main gripe is major resolve.
The 1 hand and shield skill line should have a source of major resolve on Defensive stance or something.
If I want to choose 2 or 3 DPS skill lines or 2 with one healing skill line, I shouldn't be shoe horned into using mighty chudan just to get major resolve. Why major resolve isn't on the actual designated tank weapon skill line makes no sense.

I would've had spiked armour if they didn't move it to the earthen heart skill line. I currently get it from Hurricane but considering their stated goal of having specific tank/DPS/healing skill lines I could see them removing that from that skill in the future.
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