Four separate times last night in cyrodiil during our raid, I was hit by opposing players intentionally using desync. I have come to recognize when this occurs due to the 47000 day run time visible on the debuff on character screen. This is a problem for many reasons, the biggest being the only "cure" is to return to base and go to Uncle Sheo in Cheesemongers.
Unfortunately, this also means several minutes of attempting to queue out of cheese back to cyro. As the instance I've queued for is full. Annoying to say the least.
There have been many, many recent changes made by the dev team, some good, some not so good. Can this issue please get fixed? Or it there some underlying reason this issue has been ignored for years?
Edited by Rogue_Coyote on 10 March 2026 18:15