Nox_Aeterna wrote: »I second you OP , mostly because AH are a LOT easier to work with.
The fact im forced to join guilds to access their goods annoys me greatly.
And while totally support people that spam the chat , i prefer to play than to go back 15 years in MMO development.
Auction houses are what ruin economy in gaming if you don't want to join a guild then you miss out. Heaven forbid you interact with people on an MMO.
I don't really understand the guild stores yet, though I have joined a trading guild to try to figure it out. It just seems like if you don't luck out or spend all your time trading you won't get what you want, which makes me not want to bother with the system. Buying and selling is one of the dullest part of the game for me so an AH makes it quick and easy, and this system makes it a chore. I realize this is an unpopular opinion yet still I have it. It has nothing to do with wanting to make ESO into WoW. I haven't played WoW in ages and don't want to play it again.
Someone yesterday was surprised and offended nobody wanted to stand at the blacksmiths trading armour back and forth to level. Um, I want to quest and explore. Trading, selling, etc is not on my radar except when my bags are full.
Actually I'd like to thank you for an open, honest expression of your feelings on this matter without all the vitriol that usually accompanies such posts.
You said that you've joined a trading guild, that's a good start. Join more for a total or four or five. If you want to also be in a social, raiding, or pvp guild then make it four trading guilds. As you start to see what is offered in the various markets that you can see but are invisible to others you'll start to notice opportunities emerge. Buying low from one market and selling high in another. But if that's not appealing you at least you could have 2000, to 2500 players all utilizing those markets to sell their wares. Cumulatively a large market even by real world standards.
It's going to take time for these markets to evolve into what they can become. But that would also be true in a more universal market place. The bad part of when a market grows too large is that undercutting eliminates any chance at profit. And so your artisans(craftman) simply abandon this pursuit, in favor of, other, greener pastures.