Well, Vampires do already have a tanky passive and that is Undeath, which was so strong before the nerf almost every PvP build would run it, and even now it's still very decent.
Vampire skills are in much more need of attention than their passives, they only have one decent skill and a good situational ultimate.
I do agree that stage 4 is bad, but people do run it a lot, it's pretty useful when you want to skip monsters and don't have cloak from Shadow, it makes going into delves and gathering skyshards much faster, and even on PvP I do often see it.yea honestly i feel like they need to decide what they even want vamps to be cause they got the wierd stealth passive T4 that no one runs cause why bother with it
One doesn't cancel the other, no skill line needs to be strict to DDs/Tank/Healer, Vampires even the way they are can be used by both tanks and dds, you just don't see it often on tanks due to how niched its usability is, for example, if you're on a tank Exhilarating Drain is extremely strong in easy fights where you're comfortable to channel it, and Mist Form can also be super useful against bosses with strong projectiles (Z’Maja’s heavy, Yaseyla's Bombs...)they have bonus damage on leaving stealth and their mist form which implies they are meant to be burst assassins but than they have undeath and their claw ability which work on taking damage implying tank but they have increased fire daamge taken and no *** health recovery which is a big no go for tanks
No, it shouldn't scale with Max HP, Elusive Mist is the obvious defensive morph there, they should buff Major Expedition/Evasion durations on it to make it more worth casting, and Blood Mist could totally get a damage buff.blood mist can kinda make up for this but it has to be scaled well requiring good max hp
Mesmerize definitely stinks and it's the worst skill in the kit, I do like how it requires the target to be facing you but it's not nearly strong enough to justify that, I agree they could give it a nice debuff for one morph, and the other maybe give it an AoE spammable damage. As for drain, like I said, the ultimate gen morph is definitely super strong where it can be used, but only on a tank.mesmerize sucks when there is a better example in the form of the arcanists charm effect that applies debuffs making it useful with than their sated fury again good for dps but not tanks cause it just kills you to use it but than they have drain which again is a weird channeled ability not offering enough for the cost to use it both in its channel and its just straight up cost
Nah you can totally make a line good for all 3 roles without it being broken, just look at Winter's Embrace.
Nah you can totally make a line good for all 3 roles without it being broken, just look at Winter's Embrace.
winters embrace is only good for tanking abilites which sure, all classes could use some survivability in the form of either polar wind for a nice heal or maybe using the frost damage buff but honestly, its still mostly only good for tanks cause its got a projectile damage shield, a pull that also procs major maim, a damage aoe that scales best with its max health morph from my experience, and a major resolve buff that also can grant minor protection if you dont already got it on top of its passives being built specifically for tanks with its major maim reflection when you are hit, its bonus resistances and its reduced snare efficacy with again its only non tanking things are the damage buff for frost damage specifically but almost all frost damage is tied HEAVILY to tanking being the winters embrace and the frost staff both not being suited to dps players as well as its ranged aoe morph that makes it scale with weapon and spell damage and artic blast which is good damage but only in hyper close range with everything else again is something non tanks can use like 1 or 2 abilites of if they want to try to boost their survivability or sustain but its not really anything but a tanking line
ESO_Nightingale wrote: »honestly i don't agree with your take here that winters embrace is "not really anything but a tanking line"
2 damage passives and 2 very strong AoE DoTs and an additional damage dealing ultimate morph make it classify as a damage line as well. it needs more help still (of course), but it's not just a tank line anymore and hasn't been for quite some time.
ESO_Nightingale wrote: »honestly i don't agree with your take here that winters embrace is "not really anything but a tanking line"
2 damage passives and 2 very strong AoE DoTs and an additional damage dealing ultimate morph make it classify as a damage line as well. it needs more help still (of course), but it's not just a tank line anymore and hasn't been for quite some time.
thats the thing tho. the first damage aoe is useless quite frankly in is non gripping shards morph cause of how small it is for anything other than pve and even than its still meh compared to its lightning counterpart from storm calling to the point that you flat out should not be using it with the far better morph being gripping shards scales with max health requiring strong tanking levels and though it does movment stun enemies hit by the initial cast, you need pulls to keep them in it long enough to make it properly useful still requiring tanking cause you dont get pulls if your not a tank while meanwhile artic blast is again too close range requiring point blank with no scaling whatsoever and mostly being useful for tanks who want further movement slow and stun to keep enemies in your gripping shards...
hell even the ult is the only one that scales only with weapon and spell damage and even than, its more effective use if you ask me as a guy who plays tanks like victor in deadlock is the movement snare it has cause quite frankly, as a tank, your main job is to pull enemies into you and not let them escape making them easy kills for allies or forcing enemies to stay close to you and be easy to hit with your high as hell damage abilites that have low range and poor accuracy normally meaning again, its really mainly for tanks ESPECIALLY cause its a major proc buff ability that lets you also make yourself able to take the damage of anyone caught in it cause if they cant run, they are gonna try lasering you down to deal with you before you get them killed so the major proc helps tanks further be immune to punishment for using its primary benefit.
i keep brining up tank utility cause its just blatantly more useful for tanks with more importantly, you dont realize how high you can get your hp and thus how well gripping shards can scale especially since the ice staff is perfect for a max health tank which i currently actually play mind you and i get 1700 dps with it and my build isnt even half done only currently sitting at 60k max hp with in future it will get to roughly 70k base hp before any buffs with its minor toughness and bone tyrant ult bringing it well over and into the 115k hp range. like to say it has bad scaling just shows me you likely only ever have played tanks with like 45k max hp and dont get how good the damage on max health scaling abilites in general can really get especially when if i wanted to min max my hp some more, i would have full front bar shadow abilites which would easily get me to closer to like 150k max hp with everything going.... beyond that an ability needs more than good dps to be useful because again, its so small an aoe and notably more costly than gripping shards is meaning the fact it doesnt full stun them as well is a massive blow to its effectiveness cause something could do 3k damge and sure, getting one or 2 ticks of it is nice but if they get out right after, you have now wasted roughly 10 seconds of the ability and a *** ton of magicka for no real benefit unless you nuke them with everything else you got before they press their heal button once which is why i keep pointing out how the winters embrace abilites work better on tanks who can get pulls to keep enemies cooking in the ground AoEs making the small radius not that big a issue. like legit my guy i keep pointing out winters embrace works better for tanks to the point a tank can easily out dps a dps trying to use winters embrace for damage to show that its abilites ARE NOT *** MEANT FOR DPS....
srly to move onto artic blast, part of its problem for anyone other than tank is while yea, most fights are done in melee, it does its damage in pulses for one thing with most melee combat being a lot of moving in and out meaning missing pulses is super *** easy for dps trying to avoid AoEs they cant take and nevermind the fact that many enemies tend to have their own damage pulses so its not to smart to want to be that close in in the first place if you dont have the sutain to take focused agression with its stun being more useful anyways for tanks who can guarantee that they will be close enough to even hit the stun and each subsequent pulse with it also doesnt scale with anything meaning its damage is far more flat than other abilites meaning again, the main reason you would even want to use it is for the stun while clearing trash mob hoards which a dps doesnt wanna deathball into the middle of even if they arent directly targeted cause again, AoEs are a plenty in this game meaning thats liable to take a nice chunk of damage to try to do a little bit in return.