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View distance clipping for glowy mounts

joshisanonymous
joshisanonymous
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Can y'all come up with a different solution for this instead of the current one where the mount spawning animation is played whenever the mount comes into view distance? It's not uncommon for someone to be running in front of you near the edge of your view distance, and the result is that they keep coming in and out of clipping range causing the crazy glowing animation to keep turning off and on over and over again. It's really jarring and frankly blinding.
Fedrals: PC / NA / EP / NB

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