Maintenance for the week of September 22:
· [COMPLETE] NA megaservers for maintenance – September 22, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – September 22, 8:00 UTC (4:00AM EDT) - 14:00 UTC (10:00AM EDT)
The maintenance is complete, and the PTS is now back online and patch 11.2.1 is available.

Veng - Why design the loadout system this way?

MincMincMinc
MincMincMinc
✭✭✭✭✭
@ZOS_Kevin I have pointed this out in other threads already, but might aswell make it its own topic

Why do the loadout and perk system? Why wouldn't you design a stat choice system that just looks like the gear system. They could have made the UI look like anything. Game design wise for new players it would make far more sense to have the stat system mimic the traditional gear system that ESO uses. Otherwise its just another thing for them to learn.....in most cases having to turn towards youtubers and wiki articles.

Instead the loadout menu could have just been like a UESP build page where you select two 5 piece sets. Click a dropdown for enchants. Click a dropdown for a food choice. These are choices and concepts already baked into everyone's mind. Not only that, but zos would have squashed most of the worry where people fear vengeance wont have gear and item choices. As vengeance would continue to test and add the traditional food system or other systems in you would just disable that part of the menu. I assume at some point you would make vengeance/cyrodil specific item sets that are more performative than lives proc sets.

This is all the menu had to be........If you really wanted, you could have baked the armory type system into it where you can make 4 preset saves which helps new players test and compare without hours of swapping gear around headache.
9bt51cb5f07q.jpg
Zos should hire pvp consultants
Sign In or Register to comment.