Sellers have little information to work with on how to price things. I'd really rather have this moved more to the buyer's court with auctions, crafting bounties, finder's fees, and the like.The prices sellers on the traders set are very arguably not remotely based on supply and demand
JHartEllis wrote: »Sellers have little information to work with on how to price things. I'd really rather have this moved more to the buyer's court with auctions, crafting bounties, finder's fees, and the like.The prices sellers on the traders set are very arguably not remotely based on supply and demand
This is one of the biggest things in my opinion. We got nothing new for combat since Scribing released, and Subclassing really only made it so all of our alts were totally unnecessary. It didn’t even change the meta gear that Arcanists already had for ages.spartaxoxo wrote: »There needs to be a reason to use all those materials we've been getting flooded with again. People hated the gear treadmill for gameplay reasons but it was a big part of the economy.
The big reasons people ran group content and farmable stuff was 1) Monster Helm styles and 2) Motif pages. And now that there have been several free motif events and a lot fewer people buying them, even the motifs aren’t as good sellers anymore. And as for the helms, we get those pages from the Archive now for way cheaper than we could get them from dungeons, and it’s not like ZOS is good at activating those drops in the first place. We still have 5 old styles from before this year that have never even seen a release, from up to 5 years old a dungeon.spartaxoxo wrote: »There needs to be new farmable stuff in group content. This stuff needs to feel actually obtainable but not so common it has no value. Too rare and nobody will bother, the few that do will command too high of a price to address the issue. Too common and it will be worthless.
spartaxoxo wrote: »PvP and Tales of Tribute need to be more rewarding. They nerfed Tales rewards and PvP hasn't had stuff the general playerbase would have high demand for in a while. What little they do have had been too rare. Niche activities are good places to put desirable items because it inherently limits supply since people will want them item but not want to do the activity to get it.
tomofhyrule wrote: »This is another thing. Tribute coffers have basically nothing, and it’s not exactly a popular activity. I don’t understand why they nerfed the drop rates for things, especially the emote/houseguest fragments that I don’t know anyone who has seen one in two years now. But they also have style pages there, and those seem to never drop either.
A lot of traders just seem to be completely detached from reality. They think just because they hoard hundreds of millions that means everyone else does too. 1mil for a heroism script? Are you out of your damn mind? It's like 15k when it comes around to the NPC shop, or better yet - you will most likely get dozens of them from daily quests. 10k per dreugh wax?! No, thanks, I'm not spending 20% of my total wealth on a single gear piece upgrade, keep your wax, I'll get mine from daily writs. Who do you think is going to need to browse guild stores more - a broke newbie looking to upgrade their gear or a vet who's got golden mats flowing out of their ears? Same goes for cosmetics and decorations. Make your prices sensible - people will start buying more things.