Official Discussion Thread for "Cyrodiil Cries Out Again for PvP Vengeance!"

ZOS_Kevin
ZOS_Kevin
Community Manager
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This is the official discussion thread for, "Cyrodiil Cries Out Again for PvP Vengeance!"

"Return to the Vengeance PvP campaign to help test newly performant additions, including tweaks to siege weaponry, armor skill lines, and guild skill lines."
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • LPapirius
    LPapirius
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    My guild has cancelled daily PvP raid group until the 30th. We'll be back next Tuesday when PvP returns.
  • Asdara
    Asdara
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    Why would you put a pvp event without golden pursuit during the biggest pve event of the year.
    I'm not touching that thing
    “The Second Era? Oh, you mean the BEAM Era. Because apparently every problem could be solved with a giant glowing light shooting at everything.”
  • React
    React
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    Asdara wrote: »
    Why would you put a pvp event without golden pursuit during the biggest pve event of the year.
    I'm not touching that thing

    Honestly I'm glad they did, it'll be great to see how the population looks during this test without the bait-incentives of pursuits and endeavors bringing in the casual community.
    @ReactSlower - PC/NA - 2000+ CP
    React Faster - XB/NA - 1500+ CP
    Content
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    Youtube.com/@ReactFaster
  • Moonspawn
    Moonspawn
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    React wrote: »
    Asdara wrote: »
    Why would you put a pvp event without golden pursuit during the biggest pve event of the year.
    I'm not touching that thing

    Honestly I'm glad they did, it'll be great to see how the population looks during this test without the bait-incentives of pursuits and endeavors

    Three-teams BGs rewards: Daily XP.
    Two-teams BGs rewards: Daily XP, endeavors, golden pursuits, battlemaster tokens and obscene amounts of transmutation crystals.

    Can you imagine the size of the BG population if players had been given the choice to stay in 4v4v4 and receive the same bait-incentives?
    Edited by Moonspawn on 23 September 2025 09:09
    Can you help solve any of the FOUR critical flaws of Two-Teams BGs ?

    Looking for feedback on How to fix the Three-Teams objective modes
  • Aylish
    Aylish
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    I was happy to participate in the first and second tests when the premise was that it was just a matter of finding out where the performance problems in Cyrodiil were coming from.

    At the time, many of us were quite panicked that you wanted to restructure Cyrodiil. Your response was, “Hey, chill. It's just a stress test. We want to know where the performance issues are coming from.”

    In the first test, there were almost no performance issues. In the second test, there was much lag, and one might think, “We've found a performance factor. We can use that to get closer to the actual problem.” But still, you continue with the next one and the next one...

    By now (and at the latest after the U48 preview stream), it has become more than clear that you ultimately want to rebuild Cyrodiil in Vengeance. And I absolutely do not support that anymore. You have clearly deceived us in this regard.

    Vengeance isn't something that gives me more than an hour of enjoyment. I liked Cyrodiil the way it was. My character felt the same way she did outside, and that was great. In Vengeance, she feels wrong to me.

    If Vengeance is gonna be the new Cyrodiil, I'm out.
  • Seyer530
    Seyer530
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    Hell no, this playstyle SUCKS! I thought ESO was great because it allows you to totally customize your build and playstyle. What a joke. Please end this ridiculous test NOW so we can all come back to the game we love(d).
  • diamondo
    diamondo
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    I am concerned that there won’t be any real workable data to actually analyse here, subclassing has meant that there’s only ever been at most two bars in cyro for each faction at peak times.

    Since vengeance started I’ve had look and there been 0 bars so I’m not sure how this tests out the issues as there are no players stressing the server
  • xylena_lazarow
    xylena_lazarow
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    Meatbags are too nerfed, they need the lingering ground AoE to function as area denial against zergs.

    Healing in general is too much, the larger zerg stacks heals and can't die, smaller zerg can never catch up largely because their AoE damage cap is stuck at the same 3 targets as the AoE heal cap.
    PC/NA || Cyro/BGs || retired until Dagon brings a new dawn of PvP metas
  • abakzn
    abakzn
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    I am now logging on a lot less because I mainly play Campaigns which 100% excludes the deceipt by ESO dressing Vengeance up as a test, it is a total no-no.
  • Reverb
    Reverb
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    I’m in Cyrodiil most nights and I’m really rooting for pvp improvements. But I’m sick of doing vengeance tests.

    I got in and the orange color of everything drug me down with the memory of having to rework the skill load outs of every character. Then I remembered that without. The scoreboard nobody cares about playing the map and just faction stacks. I’m just not feeling it this time.

    It’s also bad timing to do this as the same time as the Undaunted event.

    Just me?
    Edited by Reverb on 24 September 2025 13:33
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Reverb
    Reverb
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    diamondo wrote: »
    I am concerned that there won’t be any real workable data to actually analyse here, subclassing has meant that there’s only ever been at most two bars in cyro for each faction at peak times.

    Since vengeance started I’ve had look and there been 0 bars so I’m not sure how this tests out the issues as there are no players stressing the server

    Can’t really go off the population bars because the pop cap is higher in vengeance.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • diamondo
    diamondo
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    But should there not be at least one bars worth for each faction even with population increase. I’m not in all day but general peak times eu server.
  • Iriidius
    Iriidius
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    Seyer530 wrote: »
    Hell no, this playstyle SUCKS! I thought ESO was great because it allows you to totally customize your build and playstyle. What a joke. Please end this ridiculous test NOW so we can all come back to the game we love(d).

    You can play Imperial City, Battlegrounds or Duells or improve your build and do next weeks duty’s so you have more time and success when you come back to Cyrodiil next week when Vengeance is over.
    Vengeance players have to wait 12 weeks before they can play Vengeance again for 1 week that you also want to take away.
  • Iriidius
    Iriidius
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    If player love GreyHost so much it should be more populated after Vengeance because players try to compensate the time they lost. Instead as soon as Greyhost is back they lost all interest to play there blaming it on Vengeance. They also don’t want Vengeance and Grey Host coexisting.
    Could it be that haters want end Vengeance to end Vengeance rather than to have one more week of GreyHost? Vengeance haters would probably rather have no Cyrodiil at all than Vengeance for a week because Vengeance allows other players to have fun and success who dont have in GreyHost, shows the unbalance and an alternative.
    Edited by Iriidius on 25 September 2025 20:17
  • Stridig
    Stridig
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    Iriidius wrote: »
    Seyer530 wrote: »
    Hell no, this playstyle SUCKS! I thought ESO was great because it allows you to totally customize your build and playstyle. What a joke. Please end this ridiculous test NOW so we can all come back to the game we love(d).

    You can play Imperial City, Battlegrounds or Duells or improve your build and do next weeks duty’s so you have more time and success when you come back to Cyrodiil next week when Vengeance is over.
    Vengeance players have to wait 12 weeks before they can play Vengeance again for 1 week that you also want to take away.

    Imagine explaining to @Seyer530 what they can do do improve their build. Hahaha
    Enemy to many
    Friend to all
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