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Can we finally buff Subterranean Assault

madmufffin
madmufffin
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Originally sub assault's unique morph element was the fact it fired twice per cast. With deep fissure having that as well as double breach, I think it's about time that sub assault gets something other than being stam for its morph even if it comes at the expense of reverting the cost reduction. If we show some love to cutting dive while in the Warden code, that would also be a very welcome change.
  • BasP
    BasP
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    That would be nice indeed. In one of my posts in the U47 PTS feedback thread I suggested to increase the damage of Subterranean Assault's second hit, similar to Deep Fissure, because I do feel like the skill is lacking a bit at the moment. Of course I wouldn't be against a (smaller) buff to both hits or something instead, though.
  • YandereGirlfriend
    YandereGirlfriend
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    Auto-Poisoned would also be nice.

    But it definitely needs something.

    I am still also salty over the damage of Mag Shalks getting giga-nerfed years ago as compensation for the second tick, which was a change that nobody asked for or wanted.
  • ESO_Nightingale
    ESO_Nightingale
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    Auto-Poisoned would also be nice.

    But it definitely needs something.

    I am still also salty over the damage of Mag Shalks getting giga-nerfed years ago as compensation for the second tick, which was a change that nobody asked for or wanted.

    yeah not gonna lie, i wish they reverted those changes.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • madmufffin
    madmufffin
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    Deep fissure change happened while I was on a year long break from the game, so I was so confused when I came back and it was just a lame pvp sub assault
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