2025-09-02 (aka 9/2/2025)
PCNA via Steam
Telvanni Peninsula public dungeon
Boss in question: Gujelag
I was in the public dungeon fighting a group of mobs when I started being struck by fireball attacks going through a rock wall. Despite dodging and healing through these attacks, I was killed. After reviving and taking a quick look around, nothing re-engaged me. I moved down the nearby stairs to another group that was easily dispatched but again I was attacked and eventually killed in the same manner. Just before dying the second time, I saw that I was in line with the rather distant boss that another player was engaging. And I could see the last set of fireballs come from the boss as the insta-death rotating flames pointed in my direction. For some reason I was considered "close enough" to be attacked despite not even being in range to attack said boss myself.
I took a screenshot from the first point of death with a mini-map up and my camera facing the boss in question. Perhaps said boss' attacks should be reduced in range...
FYI - I have no issue with the attacks themselves, just that the range should be shortened to match all other attacks in the game and have some line of sight included such that attacks do not go through what is supposed to be a solid rock.
PC-NA / PC-EU
ID
@IsharaMeradin
Characters NA
Verin Jenet Eshava - Dark Elf Warden (main)
Nerissa Valin - Imperial Necromancer (secondary)
Lugsa-Lota-Stuph - Argonian Sorcerer
Leanne Martin - Breton Templar
Latash Gra-Ushaba - Orc Dragonknight
Ishara Merádin - Redguard Nightblade
Arylina Loreal - High Elf Sorcerer
Sasha al'Therin - Nord Necromancer
Paula Roseróbloom - Wood Elf Warden
Ja'Linga - Khajiit Arcanist
Characters EU
Shallan Veil - Wood Elf Warden
ID
@IsharaMeradin-Epic
Characters NA
Ja'Sassy-Daro - Khajiit Nightblade
Natash af-Ishara - Redguard Warden
Shallan Radiant Veil - Dark Elf Arcanist