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Onslaught 2h ult exploitable

MincMincMinc
MincMincMinc
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Somehow for years not many people even in endgame pvp seem to have found this out, but Onslaught states in the tooltip that it grants pen based on the enemy's resists.....however this is not the case as it actually gives you pen based on your own resists.

"This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds."

You can easily test this by hitting an unbuffed friend and seeing how your value changes. Then do two following tests where your friend buffs up with resolve and a test where you buff up with resolve. The pen granted will always match your own resists. It has been this way for years, but nobody really notices since most players are relatively around the same resist value of 25k to 30k.
Allowing tools like onslaught or acuity or corrosive to bypass the stat system can quickly be a slippery slope where combat boils down to everyone ignoring traditional combat in favor of waiting for cooldowns every minute. It would be far better to make players work for a bonus like perfect pen and give counterplay to it.

For example I would bring the uniqueness back to onslaught where you gain 5s of 5000 pen and grants the ult cost back if you secure a kill. The bonus continues to stack pen if you can close out another kill with the ult. This way the caster has to combo correctly in the first place to even get the buff and then continue to work for the pen instead of just waiting for the ult gen cooldown. On the defending party side, they have many opportunities to dodge, block, stun, or heal to shutdown the caster.
We should use the insightful and awesome buttons more
  • virtus753
    virtus753
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    I reported this in game several updates ago. I haven’t seen any fix mentioned in any patch notes, so I figured they didn’t change anything. Thank you for confirming it still works this way.

    It’s been a minute, but I remember this only being an issue with Onslaught, as you mentioned, not the other forms.
  • MincMincMinc
    MincMincMinc
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    virtus753 wrote: »
    I reported this in game several updates ago. I haven’t seen any fix mentioned in any patch notes, so I figured they didn’t change anything. Thank you for confirming it still works this way.

    It’s been a minute, but I remember this only being an issue with Onslaught, as you mentioned, not the other forms.

    Yeah ive been checking this since they originally ruined onslaught by removing the ult return. Last I checked berserker's works as expected. Granted the cc immunity still has exceptions, even though it was "fixed"
    We should use the insightful and awesome buttons more
  • Necrotech_Master
    Necrotech_Master
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    almost all of the effects that worked like that in the past have been about the same

    one of the destro passives used to say "ignored 10% of your targets armor" but in reality only increased your pen values by 10%

    at some point the destro line was changed to be a flat "+penetration" bonus which overall resulted in a large pen increase
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
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