tsaescishoeshiner wrote: »I don't think it's ever been a good skill (although I saw some BG builds using the damage morph this year). Due for a rework--there are definitely other necromancer visuals to use, like the bone spikes that Na'ruzz conjures. Or, it could provide many buffs, or conjure a bone shield.
It seems to fill the role of a CC tank skill, but that's sort of already filled by Bone Totem (which could maybe use a buff in that regard, like an immobilize).
randconfig wrote: »tsaescishoeshiner wrote: »I don't think it's ever been a good skill (although I saw some BG builds using the damage morph this year). Due for a rework--there are definitely other necromancer visuals to use, like the bone spikes that Na'ruzz conjures. Or, it could provide many buffs, or conjure a bone shield.
It seems to fill the role of a CC tank skill, but that's sort of already filled by Bone Totem (which could maybe use a buff in that regard, like an immobilize).
I think Bone Totem is my favorite skill in that skill line currently, a remote AoE immobilize with stun every 2 seconds for 10 seconds would probably be too strong in PvP.
Definitely agree with ya that Bone Totem already fills the CC role and you do have to the CC morph of Grave Grasp, I'd be okay with them only adjusting the movement of the DPS morph if tanks really relied on the CC version (though I don't see many using it either sadly).
YandereGirlfriend wrote: »IIRC the skill was bugged a bit ago and like bypassed Armor or something. Which is why it had a temporary uptick in popularity. That was definitely a bug, though, not an intended feature.
But this skill has indeed never been good at anything. Closest that it ever was to relevant was being an Empower-bot in PvE back when Empower buffed LAs.