I'm a casual gamer, chilling in the game and rarely fighting. I have the same skill bar since ever and don't sub-class, simply because I lack the interest.
I generally wasn't "hit" by anything up to now and don't think that next patch will be different.
One person was right in an earlier reply: "casual" players cover an enormous variety of players. It goes from those who don't fight (so don't "see" anything of the changes touching skills), up to those who fight including end game content, the same way than non-casual (those will be impacted by the changes).
Generally, the players who will be concerned by next patch are all those who are interested in fighting and skill set up. Casual or not casual doesn't matter.
EldarOfSuburbia wrote: »Not everyone who is not "casual" is fully into subclassing. I would say I'm not "casual", probably a step or two above that (whatever that means), and I've barely scratched it. It's a hefty grind to train up those skill lines, and not everyone has the time to devote to that. (Mostly, we're doing daily writs on 10+ toons, so we are grinding, but in a different way. I digress.)
I am seeing rumbling and grumbling from some guildies about what's coming; in particular a couple who prefer 1-bar builds because of accessibility issues, they have difficulty with bar swapping, and having to re-intro it for builds is going to sap their enjoyment of the game and they feel they won't be able to participate in some content we run.
TheMajority wrote: »TheMajority wrote: »I'm completely disgusted with the fact that this is ending in a templar nerf so quickly when it finally had some power behind it again. That didnt last long at all.
Honestly, in the right hands, Templar has been lowkey op since eric wrobel gave it the 'house' and subclassing pretty much proved that.
So many community narratives are completely false. Which is reflective of real life these days.
Someone is going to read the OP and spread "30% damage nerf" as fact, even though it's completely wrong.
Sorry but I don't think you have the facts. Everyone knows templar was nerfed to death in PVP and barely any one played it until it was buffed again. Now it's getting nerfs it don't deserve. Stop spreading false info. It hasn't been OP since it got nerfed.
Well, you can see for yourself that two of the three skill lines are considered among the top dps skill lines and the 3rd is also ranked very high for supports.
In top end PVE, it has been a top parse class in content for a while. If someone can weave well, it is extremely strong.
In PVP, I'll quote one of the better and well known PVP Templar mains for the past 10 years: "decent templars only die if we want to." One of the more popular PVP streamers mainly 1vx'd using Templar or Warden prior to subclassing.
For casual players, puncturing sweep is pretty OP for overland! It's what I use on my normal dungeon/base game vet parse tanks that do 40k+ dps while buffing the group and doing all the other tank stuff. No healer necessary.
Pretty much everyone thinks their main class is worse than it actually is.
Subclassing as a whole is really bad for casual players or new players looking to get into PvP or endgame PvE.
It adds another layer of complexity when it comes to making a build, which is already way more complex than it once was.
The power gap and the knowledge gap keeps growing as more build customization is allowed. I genuinely don’t know how a new player would make sense of the 100s of sets in the game, skill line combinations, scribing, traits, CP, and many other build elements and interactions without watching YouTube.
It’s an accessibility issue and it keeps PvP and endgame PvE communities small with low entry rates and poor retention. A properly specced player is literally like an emperor compared to a max leveled newer player doing their own thing.
ZOS is approaching accessibility the complete wrong way and they just don’t get it.
moderatelyfatman wrote: »Patch 46 buffed the endgamers in PvE and PvP but had no effect on the players who didn't subclass.
twisttop138 wrote: »I see another thread where we try to play the us vs them game. There is no set in stone casual player. As the officer of a social casual guild, though I myself am a vet and hm content guy, I have had the opportunity to meet many self styled casual players who enjoy many many facets of ESO. I know of casual grandmas who are very very aware of their gear and DPS number and actively try to improve it. Is she not casual cause she wants her heavy attack Sorc to hit hard for our team runs for worm wizard? She's not the only one. On the flip side would be the many vet and hm raiders I know that spend boat loads of money to make their toon look good or spend hours on their house. Me included. I also do every quest. Stop with this "we're" largest player base stuff. Everyone crosses everyone else's street and we should act like it, changes to the game that are harmful hurt everyone.
I'm of the opinion that we didn't ask for subclassing but it's here. ZOS said they were fine with the power creep so we set about having a good time. The thing we *told* you was going to happen? It happened. Not even one patch later the flip around and wanna ruin the fun. Was grim focus over tuned for subclasses? Oh hell yes. But they knew it was going to be and let it go. Why one patch later are they concerned?