I recently stumbled upon the Kollopi tree. It is just a tree, with no markers or anything to indicate that it is special. I know, it is a quest thing, my point is, it was a normal looking world item, that is always lootable. What a surprise to loot a tree and get something useful (kollopi essence is a disguise that makes you invisible).
We need more surprises. Consider, there are armor pieces and weapons found throughout the world, wouldn't it be nice if some of that junk turned out to be nice gear, instead of always being junk. Another suggestion would be an NPC vendor rework. The vendors all show the same boring junk, that nobody actually buys. I suggest that the vendors should retain and sell at least the last 25 unique items that they have been sold. There is a real deficiency of low level gear, because nobody sells it through the guild stores, no profit. Wouldn't you like to find a vendor that had some perfect roe.
So scatter some serious weapons and armor around, to make it worth checking those racks. Add mysterious rocks piles, trees, multi-part pickups without directions to the other parts, etc., add stuff that has no marker or name, you just have to stumble upon it. Make the vendors more exciting, they serve only as a repair station and junk dump now. Lastly, scattered valuable world loot like this should be randomized, so that the same rock pile doesn't always have stuff inside. Make it so that there are big surprises hidden around.
smallhammer wrote: »Agree with all this. And I also think fishing could have better surprises. Fishing and getting bait for other types of waters, is just.. nahh. And please get rid of those gunny sacks. They have just junk.
There's no dangers in swimming around either. In RL, there could be lots of nasty things living in the waters. Especially in the warmer climates.
Just imagine swimming, and a big fish comes and gulps you down... Crocodiles and lions and tigers are far too not-scary.
Crocodiles don't even come after you in water...
I'm on double ice staff 99% on the time i tank, but when i have a reason to front bar s+b I always wear this shield with the Wardens Courage sword. That *** hilarious.When you run Imperial City Prison dungeon pick up the dungeon quest, at the end of the dungeon run after defeating the final boss you will get a special Leeching shield.
smallhammer wrote: »please get rid of those gunny sacks. They have just junk.
I didn't know this tree existed until I saw this thread yesterday, so I went looking for it, found it, and discovered that you don't need to do the quest in order to harvest from the tree.i do that quest on all my chars, then keep the kolopi - so i run around with it
magnusthorek wrote: »The sad thing about Kollopi Essence is that, like all Disguises, it's permanently removed from inventory upon taking damage
mdjessup4906 wrote: »I'm on double ice staff 99% on the time i tank, but when i have a reason to front bar s+b I always wear this shield with the Wardens Courage sword. That *** hilarious.When you run Imperial City Prison dungeon pick up the dungeon quest, at the end of the dungeon run after defeating the final boss you will get a special Leeching shield.
I recently stumbled upon the Kollopi tree. It is just a tree, with no markers or anything to indicate that it is special. I know, it is a quest thing, my point is, it was a normal looking world item, that is always lootable. What a surprise to loot a tree and get something useful (kollopi essence is a disguise that makes you invisible).
We need more surprises. Consider, there are armor pieces and weapons found throughout the world, wouldn't it be nice if some of that junk turned out to be nice gear, instead of always being junk. Another suggestion would be an NPC vendor rework. The vendors all show the same boring junk, that nobody actually buys. I suggest that the vendors should retain and sell at least the last 25 unique items that they have been sold. There is a real deficiency of low level gear, because nobody sells it through the guild stores, no profit. Wouldn't you like to find a vendor that had some perfect roe.
So scatter some serious weapons and armor around, to make it worth checking those racks. Add mysterious rocks piles, trees, multi-part pickups without directions to the other parts, etc., add stuff that has no marker or name, you just have to stumble upon it. Make the vendors more exciting, they serve only as a repair station and junk dump now. Lastly, scattered valuable world loot like this should be randomized, so that the same rock pile doesn't always have stuff inside. Make it so that there are big surprises hidden around.