moderatelyfatman wrote: »ZOS should not have gone with subclassing now that they no longer support older consoles. They could have released a new class every year for the next several years and kept things interesting.
moderatelyfatman wrote: »ZOS should not have gone with subclassing now that they no longer support older consoles. They could have released a new class every year for the next several years and kept things interesting.
Especially solo normal dungeons with 3 NPCs (buffed companions?) like WOW did a year and a half ago, so that those who want to do the quest can play without having to compete with the speed runners who've done it 100 times.
i would love to see a Trial designed for 6 people.
And the option to summon multiple Companions in dungeons, could be a new type of dungeon as well though.
More solo/duo content like the Archive too.
perhaps the Battlespire could have that when it's inevitably added in the future
I can't wait for TES6 to be released. Maybe the shift in audience dynamics will motivate ZOS reposition ESO as a multiplayer game again.
I can't imagine why anyone wants more solo activities in an online game already overflowing with them.
I can't wait for TES6 to be released. Maybe the shift in audience dynamics will motivate ZOS reposition ESO as a multiplayer game again.
I can't imagine why anyone wants more solo activities in an online game already overflowing with them.
Vonnegut2506 wrote: »I can't wait for TES6 to be released. Maybe the shift in audience dynamics will motivate ZOS reposition ESO as a multiplayer game again.
I can't imagine why anyone wants more solo activities in an online game already overflowing with them.
Probably because they enjoy those activities, shocking I know.