RealLoveBVB wrote: »It was meant to only solve 3 endeavours per day. They could also just offer 3 options, but you would have a hard time then. So they added 2 options more, so you can chose the 3 easiest ones.
StarOfElyon wrote: »I don't see what harm it would do if we were allowed to complete all quests for daily endeavors (totaling 75 endeavors) and all weekly endeavor quests (totaling 825). I can't earn enough endeavors to get even half the stuff that I want a year.
StarOfElyon wrote: »I don't see what harm it would do if we were allowed to complete all quests for daily endeavors (totaling 75 endeavors) and all weekly endeavor quests (totaling 825). I can't earn enough endeavors to get even half the stuff that I want a year.
valenwood_vegan wrote: »Last year, they had started giving out some seals of endeavor in the login rewards and doing some "special" daily endeavors that were worth more than the others, and it seems they've pulled back from this... so I kinda doubt they're looking for another way to offer us more of them again. I'd love to earn more seals too of course, but the system simply isn't intended for us to get all of the things we want each year - I'm pretty satisfied at having been able to get several radiant apex mounts since the endeavor system started.
StarOfElyon wrote: »I don't see what harm it would do if we were allowed to complete all quests for daily endeavors (totaling 75 endeavors) and all weekly endeavor quests (totaling 825). I can't earn enough endeavors to get even half the stuff that I want a year.
StarOfElyon wrote: »I don't see what harm it would do if we were allowed to complete all quests for daily endeavors (totaling 75 endeavors) and all weekly endeavor quests (totaling 825). I can't earn enough endeavors to get even half the stuff that I want a year.
Note that seals of endeavors is not the same as crown crate gems, they works opposite of each others.barney2525 wrote: »StarOfElyon wrote: »I don't see what harm it would do if we were allowed to complete all quests for daily endeavors (totaling 75 endeavors) and all weekly endeavor quests (totaling 825). I can't earn enough endeavors to get even half the stuff that I want a year.
Endeavors translates into Credits which translates into real money.
We didn't used to Have Endeavors, or anyway in game to generate the equivalent of credits.
Like someone said on another post - Let's not get greedy here.
MreeBiPolar wrote: »StarOfElyon wrote: »I don't see what harm it would do if we were allowed to complete all quests for daily endeavors (totaling 75 endeavors) and all weekly endeavor quests (totaling 825). I can't earn enough endeavors to get even half the stuff that I want a year.
The actual harm (sic) is, there are people with OCD and stuff out there who would feel compelled to complete every single one, even if they are completely outside of what they normally do, or even can do.
Endeavors are no kind of „Hey, let‘s do players a favor and make crown crate stuff free“. ZOS needs a system to make lootbox items obtainable by gameplay. Otherwise they couldn‘t sell crown crates in several countries due to the local law.
ZOS is not interested in giving us more seals to buy stuff via gameplay easier.
So there‘s no point in gifting more than a certain amount of seals per day.
Endeavors are no kind of „Hey, let‘s do players a favor and make crown crate stuff free“. ZOS needs a system to make lootbox items obtainable by gameplay. Otherwise they couldn‘t sell crown crates in several countries due to the local law.
ZOS is not interested in giving us more seals to buy stuff via gameplay easier.
So there‘s no point in gifting more than a certain amount of seals per day.
Endeavors are no kind of „Hey, let‘s do players a favor and make crown crate stuff free“. ZOS needs a system to make lootbox items obtainable by gameplay. Otherwise they couldn‘t sell crown crates in several countries due to the local law.
ZOS is not interested in giving us more seals to buy stuff via gameplay easier.
So there‘s no point in gifting more than a certain amount of seals per day.
Exactly this. It's not a favour to the player, it's a way to be able to say "but you don't *have* to pay for it" with a reasonably straight face when the gambling regulators come calling.
...It not only solves a problem with local law by „make lootbox items obtainable by gameplay„ but also is a way to „encourage“ players to play specific content or play at all to get seals if they not do it for fun.
therefore solving two problems at once.
AcadianPaladin wrote: »...It not only solves a problem with local law by „make lootbox items obtainable by gameplay„ but also is a way to „encourage“ players to play specific content or play at all to get seals if they not do it for fun.
therefore solving two problems at once.
I don't disagree that what you say is part of the intent.
For me, however, I find that trying to encourage me to play specific content I don't enjoy simply lowers my enjoyment of and loyalty to the game. I've done enough PvP and ToT, for example, to know I dislike both of them intensely. Normally that's fine since there is so much other content in the game I love. Trying to push me into those activities simply pisses me off.
SwimsWithMemes wrote: »If you could do them all, the rewards would probably. E reduced per task.
Ragnarok0130 wrote: »MreeBiPolar wrote: »StarOfElyon wrote: »I don't see what harm it would do if we were allowed to complete all quests for daily endeavors (totaling 75 endeavors) and all weekly endeavor quests (totaling 825). I can't earn enough endeavors to get even half the stuff that I want a year.
The actual harm (sic) is, there are people with OCD and stuff out there who would feel compelled to complete every single one, even if they are completely outside of what they normally do, or even can do.
No offense but one cannot expect a game company to balance game play systems around a small minority of medical cases. It is up to each of us to know our limits so we can choose whether or not to engage with a game or system based on any conditions that one has.
Since the endeavor system was created to address European anti-gambling laws it's in ZoS' interest to meet the bare minimum compliance to stay out of legal hot water while not allowing us to earn enough endeavors to buy the things that we want without engaging in the crate system. Realistically if you start at day 1 of a loot create season it is impossible to bank enough endeavors to get the apex mount that you want without banking them for months beforehand. I don't like it but as someone who works for a publicly traded company businesses I understand the why of what they do and I usually buy things around the 3600 endeavor mark to get the cool staff skin that I want.