Cloudtrader wrote: »I love AwA. I want all the achievements on my main, but sometimes my group needs me to play a tank or a healer. This way, it still shows completed on all my characters, and I love that. It doesn't make me play less; it makes me less frustrated.
Cloudtrader wrote: »I love AwA. I want all the achievements on my main, but sometimes my group needs me to play a tank or a healer. This way, it still shows completed on all my characters, and I love that. It doesn't make me play less; it makes me less frustrated.
Are you only progging new achievements or are you running any back? It looks like a great concept until you start running out of trifectas and realize there’s no point in running them repeatedly unless you just want to help other people. I’ve tried to keep track and it’s difficult and it’s not the same.
On the flip siude, the achievement spam that we have had this last few years has put me off playing.
Dragonnord wrote: »Sorry for this post, but I just wanted to say that.
I hate AwA. It completely destroyed replayability for me. It killed a lot of fun I was having.
I realized I have been playing 10 times less than I was playing before (I have my main and 10 alts).
I knew this was going to happen.
I also hate it.
I also hate that ZOS never gave a real explanation of why they did it or why they implemented it in the way that they did, and that they never had any real interaction with the feedback they got on the PTS forum. I still harbour a hope that they learnt something from that experience but they've never given any indication of having done so.
I also hate it.
I also hate that ZOS never gave a real explanation of why they did it or why they implemented it in the way that they did, and that they never had any real interaction with the feedback they got on the PTS forum. I still harbour a hope that they learnt something from that experience but they've never given any indication of having done so.
I also hate it.
I also hate that ZOS never gave a real explanation of why they did it or why they implemented it in the way that they did, and that they never had any real interaction with the feedback they got on the PTS forum. I still harbour a hope that they learnt something from that experience but they've never given any indication of having done so.
I thought ZOS said they implemented it because of server bloat and to reduce the amount of server data that it was storing.
I also hate it.
I also hate that ZOS never gave a real explanation of why they did it or why they implemented it in the way that they did, and that they never had any real interaction with the feedback they got on the PTS forum. I still harbour a hope that they learnt something from that experience but they've never given any indication of having done so.
I thought ZOS said they implemented it because of server bloat and to reduce the amount of server data that it was storing.
yep
https://forums.elderscrollsonline.com/en/discussion/598865/account-wide-achievements-q-a
I also hate it.
I also hate that ZOS never gave a real explanation of why they did it or why they implemented it in the way that they did, and that they never had any real interaction with the feedback they got on the PTS forum. I still harbour a hope that they learnt something from that experience but they've never given any indication of having done so.
I thought ZOS said they implemented it because of server bloat and to reduce the amount of server data that it was storing.
Cloudtrader wrote: »Cloudtrader wrote: »I love AwA. I want all the achievements on my main, but sometimes my group needs me to play a tank or a healer. This way, it still shows completed on all my characters, and I love that. It doesn't make me play less; it makes me less frustrated.
Are you only progging new achievements or are you running any back? It looks like a great concept until you start running out of trifectas and realize there’s no point in running them repeatedly unless you just want to help other people. I’ve tried to keep track and it’s difficult and it’s not the same.
I guess I'm not sure what you're asking here? I play every Sunday, Monday, and Friday with my guild members (and occasionally in between) and we do stuff someone asks for. I play it even if I have all achievements and full sticker book just to hang out with friends and enjoy grouping. If I haven't done a dungeon or trial on a character, I know that I haven't because I haven't gotten the skill point (for dungeons) or because I haven't collected the lore/paper (for trials). I have add-ons that tell me if a character needs the skillpoint or lore/paper.
The best thing about AwA for me was specifically the trophy collector achievements. That unlocked a bunch of dyes for me.
Hypertionb14_ESO wrote: »heh, ya I only go for achievements for any potential rewards like skins or dyes.. most are meaningless. AwA complaints where something I didn't even know was a thing because when i started playing again i was just glad for it and cannot see any reason why it would bother people.
Wanna do an alt? nothing about AwA prevents this. I did 2 new full play through of the og main stories in the last half year. Never bothered me once to not see achievements pop up for every benign thing.
Working to clear HMs purely for the fun, that's how i play. That is how i played in the decade before Achievements were even a thing, and how i probably always will. I just do not understand this line of complaint at all.
Dragonnord wrote: »Sorry for this post, but I just wanted to say that.
I hate AwA. It completely destroyed replayability for me. It killed a lot of fun I was having.
I realized I have been playing 10 times less than I was playing before (I have my main and 10 alts).
I knew this was going to happen.
I also hate it.
I also hate that ZOS never gave a real explanation of why they did it or why they implemented it in the way that they did, and that they never had any real interaction with the feedback they got on the PTS forum. I still harbour a hope that they learnt something from that experience but they've never given any indication of having done so.
I thought ZOS said they implemented it because of server bloat and to reduce the amount of server data that it was storing.
yep
https://forums.elderscrollsonline.com/en/discussion/598865/account-wide-achievements-q-a
I always felt that was a "late copout", personally.
Now, fair is fair: AWA didn't/doesn't affect me at all because I despise achievements in games (makes me think of gold stars in kindergarten), and I've never looked at any of them or used them for anything. Tracking alt progress? Oh hell no. My alts are progressing as I play them in their own backstories, and none of the garbage of achievements has anything to do with that. I also don't need something to "track" what alts are doing as I always know where I left them and where they need to go next.