One of the aspects of ESO I fell in love with is the original high APM combat. ESO in recent years has made fantastic strides in accessibility for players who do not want or cannot due to disabilities play with that playstyle, allowing most anyone to clear difficult content. This is great!
Not to single out Arcanists, but the power of the beam + subclassing is now creating a very, very low APM meta that basically outcompetes high APM except perhaps in single target parses. Everything we play in reality involves adds and multiple targets.
I’m going to just take as a given that we are accepting a certain level of power creep in this new patch, so my suggestion is power creep for playstyles that would like to retain high APM versus beaming for over 5 seconds, flailing once, and repeating (yes I’m oversimplifying but you can legitimately clear hard modes only doing this).
Could we explore perhaps an Undaunted passive that increases damage done to monsters up to X% (perhaps 10%) if and only if you have taken an action every 1.5 seconds? Just looking to give the classes that still want to do a spammable every second and “button mash” (if you will) something in this very low APM environment.
It would fall off instantly for the two major beams (Arc and Plar) as well as Heavy Attack low APM builds and give some power back elsewhere to players who enjoy a higher pace of play.