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Arcanist Health Desync

Kaelthorn_Nightbloom
Kaelthorn_Nightbloom
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This Arcanist is at full health but the game shows him near 50%.

SbxNqIw.png

When you engage, his health drops to <10% but he never dies because he's not actually anywhere near death.

cZaZMDG.png

My damage is almost entirely Oblivion damage. They did not die at < 5% health multiple times during the match. It seems they are invulnerable at low health.

FsM83F8.png

This is a fairly serious bug from a PvP perspective.

EFP2zaR.png
Edited by Kaelthorn_Nightbloom on 3 April 2025 11:54
PC NA
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
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    @ZOS_Kevin @ZOS_GinaBruno

    Here's proof of health bar desync.

    FsM83F8.png

    Look at the Scribing DoT damage, Magical Soul and Binding Burst. When an enemy is above 50% health, those two dots tick for ~500 and ~1000 health respectively depending on enemy max health. When an enemy is below 50% health, those two dots tick for double damage.

    HTnJG5M.png

    In CMX, I never did more than 574 and 1071 damage which means the Arcanist never dropped below 50% health.

    Here's a 574 damage tick from Magical Soul and the health bar shows they are at 12% health remaining.

    NFaISVW.png

    This should be impossible.

    If they were truly at 12% health then this would have ticked for 574 * 2 = 1148 damage.

    Edited by Kaelthorn_Nightbloom on 3 April 2025 11:47
    PC NA
  • danko355
    danko355
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    This issue was always there since the release of the class and never has been addressed. I really hate this, every fight with the Arcanist is a lottery, constantly asking yourself “is he really low and I should commit to execute, or it’s just a visual bug?”
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