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There aren't enough players to play ESO anymore

WolfCombatPet
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All I want in this game is the new furniture recipes.

We can do West Weald world boss quests or (very boring) pick urns for hours.

I would rather do world boss quests.

The state of ESO is that there is no one to do these with.

I spam sharing world boss quests in zone chat and guild chats. If I find anyone else sharing a wb quest, it's only 2 of us. It takes a long time to kill a wb with only 2 players.

Keeping my feedback about this separate since my other thread mentioned something else that cannot be named or we get our forum threads closed.
  • Northwold
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    This is exactly the same content as your other thread.
  • WolfCombatPet
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    Northwold wrote: »
    This is exactly the same content as your other thread.

    It was shut down for mentioning something else that is a topic we can't bring up.

    So we have to open new threads without mentioning that other topic.
    Edited by WolfCombatPet on 4 January 2025 18:33
  • SaffronCitrusflower
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    U35 sparked a mass exodus and now after a couple years of lost revenue we are seeing reduced content and inputs from ZOS to support ESO. Pretty basic situation IMO.
  • xclassgaming
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    Wrong.
    Give us clannfear mounts!
  • valenwood_vegan
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    Sounds more like there aren't enough players doing the specific activity OP wants at a convenient time? I think a lot of us ran those wb's when the zone was new / during the event, but there's not much point now. It's a lot of effort for zero reward if you've collected the things. It's a shame that get we this cycle over and over again now of hot new content for a few weeks, which quickly gets abandoned by most.

    Recent WB's (thinking Necrom and West Weald) have also become kind of a chore, being overtuned for many players and having annoying immunity phases and such that just draw out the fight. It's boring.

    But, I'm sure there are others out there who need them, might be worth trying the group finder.

    I mean also it's true that the game has been losing players for a variety of reasons that have been beaten to death and don't need to be rehashed by me, but there are still people playing.
    Edited by valenwood_vegan on 5 January 2025 18:42
  • Orbital78
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    Find an active guild, or five. There is no shortage of players, not everyone uses in game chat. Even more so not the zone chat. I waited for a bit, and ended up just soloing the Fate eater WB, not easy but I managed.
  • Alinhbo_Tyaka
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    U35 sparked a mass exodus and now after a couple years of lost revenue we are seeing reduced content and inputs from ZOS to support ESO. Pretty basic situation IMO.

    It isn't limited to U35. The more recent chapters have been lack luster providing little incentive to buy them and as a result contributes to the decline in players.
  • Desiato
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    The game has seemed pretty dead to me lately.

    The open trial community and the vet trial group finder have been really quiet.

    Dungeon finder pugs for popular grinding dungeons are pretty quiet compared to what has been normal to me the past year.

    When I did an event quest today, I was the only one dancing.

    There was clearly a drop-off that started this fall. I assumed they would shake it off, but it hasn't happened. It impacted the "end game communities" but also the casual communities as the lure of free stuff seems to have lost its appeal since the incredibly rewarding Jubilee event.

    Edited by Desiato on 4 January 2025 19:25
    spending a year dead for tax reasons
  • Alaztor91
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    There is zero reason to keep doing those WBs after finishing the ''Complete 30 WB Daily Quests'' achievement from the corresponding Zone. It has been this way for pretty much each ''Chapter'' and ''Q4'' Zone released, even more so now with Account-Wide Achievements.

    ZOS apparently thinks that players will keep grinding them for the tiny chance to receive a motif/recipe/etc(from the Quest, not even the kill itself), but if you ask me most of the DLC WBs and ''Incursions'' die off after the initial Chapter/Zone hype.

    The reality is that no one wants to waste time doing them when you can get a better reward doing something else like simply picking up a bunch of flowers. Other than with Dragons and D.Rheum(which was ''nerfed'' when Scribing introduced more sources of Heroism), the reward/effort ratio is simply not there.
  • SkaiFaith
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    Alaztor91 wrote: »
    There is zero reason to keep doing those WBs after finishing the ''Complete 30 WB Daily Quests'' achievement from the corresponding Zone. It has been this way for pretty much each ''Chapter'' and ''Q4'' Zone released, even more so now with Account-Wide Achievements.

    ZOS apparently thinks that players will keep grinding them for the tiny chance to receive a motif/recipe/etc(from the Quest, not even the kill itself), but if you ask me most of the DLC WBs and ''Incursions'' die off after the initial Chapter/Zone hype.

    The reality is that no one wants to waste time doing them when you can get a better reward doing something else like simply picking up a bunch of flowers. Other than with Dragons and D.Rheum(which was ''nerfed'' when Scribing introduced more sources of Heroism), the reward/effort ratio is simply not there.

    Honestly? "Efficiency" is the key term.
    I really LOVE world bosses and world events!!! How much I play them? Rarely.
    Why? Because I can flip a single item on a trader (still selling it cheaper than general) and get 20+ times the value of the reward from those events with an infinitesimal fraction of the effort.

    I would love to do more of those but it seems to me like everyone prefer to play like I find myself doing... Because of "efficiency".
    Still, I very much enjoy grouping with players for WB and WE, so... Maybe better rewards would do?
    A single WB basically gives no XP, and very little gold/mats...
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Too many words. Words bad. Won't read. ⚔️"
  • Lags
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    Alaztor91 wrote: »
    There is zero reason to keep doing those WBs after finishing the ''Complete 30 WB Daily Quests'' achievement from the corresponding Zone. It has been this way for pretty much each ''Chapter'' and ''Q4'' Zone released, even more so now with Account-Wide Achievements.

    ZOS apparently thinks that players will keep grinding them for the tiny chance to receive a motif/recipe/etc(from the Quest, not even the kill itself), but if you ask me most of the DLC WBs and ''Incursions'' die off after the initial Chapter/Zone hype.

    The reality is that no one wants to waste time doing them when you can get a better reward doing something else like simply picking up a bunch of flowers. Other than with Dragons and D.Rheum(which was ''nerfed'' when Scribing introduced more sources of Heroism), the reward/effort ratio is simply not there.

    agree with the op 100%. Game feels dead.

    As for this post, i also agree. zos doesnt understand what good rewards are. they never have and i dont think they ever will, and its sad because it holds eso back so much. It chases people away, and it causes many would be players to avoid eso.

    Mementos, face paint, and body markings, are not good rewards. Many mmo players like farming rare things. Whether to sell them or use them to stand out. For many people things dont even have to be as flashy as the cash shop items for people to want them, they just have to be rare. Mounts, recipes, outfits, etc. Eso doesnt really have this, except with furnishings, and in some rare cases with other items but those are few and far between.

    ill never understand how zos doesnt realize how many peopel they could pull in if they added rare outfits, mounts, and other things, to world bosses and dungeon bosses. And imrpoved achievement rewards. Idk, it all needs to be improved across the board. And i just dont think they understand.
  • Vonnegut2506
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    Alaztor91 wrote: »
    There is zero reason to keep doing those WBs after finishing the ''Complete 30 WB Daily Quests'' achievement from the corresponding Zone. It has been this way for pretty much each ''Chapter'' and ''Q4'' Zone released, even more so now with Account-Wide Achievements.

    ZOS apparently thinks that players will keep grinding them for the tiny chance to receive a motif/recipe/etc(from the Quest, not even the kill itself), but if you ask me most of the DLC WBs and ''Incursions'' die off after the initial Chapter/Zone hype.

    The reality is that no one wants to waste time doing them when you can get a better reward doing something else like simply picking up a bunch of flowers. Other than with Dragons and D.Rheum(which was ''nerfed'' when Scribing introduced more sources of Heroism), the reward/effort ratio is simply not there.

    Especially the West Weald world bosses; the immunity phases just make the entire fight a monotonous slog. I can get more guild members to help with any other zone world boss than West Weald. Those boss fights are just terrible, and it actually seems like they were designed to be that way. I did the 30 when Gold Road first came out, and I have no desire to go back there for the world bosses or the incursions.
  • JakelDK
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    Whenever someone asks for help with any WB in my pve guilds there are allways 4-7 "inv" messages popping up. Im on Xbox EU.
    I also farmed tarnished nightmare just before christmas with next to no wait time between ques (granted i switched to my tank).
    While I see alot of "doom and gloom" everywhere in regards to talk about ESO it is not my personal experience when playing (yet). I will give the devs the benifit of speculation and reserve a hopefull optimism about the future of ESO.
  • moo_2021
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    You can solo world bosses with a tank build. It's nowhere as bad as Firesong or Necrom.
  • jad11mumbler
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    There's plenty of people playing still.

    Just not enough interest in doing world bosses and such this long after launch.

    Which is understandable, there's not a lot of reasons for people to do them / it's repetitive content.


    I've been running companions recently to max out their rapport, out of disinterest in the game. A few of them need DLC bosses which I've just taken to skipping cause I can't find people interested. I've maxed out almost all of them, but Sharp is very far behind due to his Necrom WB req.
    Edited by jad11mumbler on 4 January 2025 22:42
    174 characters and counting over 13 accounts.

    120 writ certified. 73 at CP rank.
  • wilykcat
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    I'm still playing the game. I'm mostly running around in dungeons though. I see plenty of people running around in different zones especially in Rimmen.
    Edited by wilykcat on 4 January 2025 22:46
  • TheImperfect
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    Best things to try are teaming up in a guild with someone with similar goals - most guilds have a discord server. You could also make custom group requests in the in game group finder/creator.
  • SeaGtGruff
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    I love soloing or duoing world bosses if they aren't too tough. I'm not sure which server you're playing on, or what time zone you're in and what time of day you're playing, but if you play on PC NA or PC EU then I'd be happy to help you with a boss if I'm on and not in the middle of something else.
    I've fought mudcrabs more fearsome than me!
  • ghastley
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    Lags wrote: »

    ill never understand how zos doesnt realize how many peopel they could pull in if they added rare outfits, mounts, and other things, to world bosses and dungeon bosses.

    Think about it. If they did that, would they still be rare?
  • spartaxoxo
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    ghastley wrote: »
    Lags wrote: »

    ill never understand how zos doesnt realize how many peopel they could pull in if they added rare outfits, mounts, and other things, to world bosses and dungeon bosses.

    Think about it. If they did that, would they still be rare?

    This. To keep them rare they'd have to have a very, very low drop rate. And that would just annoy a lot of people who would decide not to bother.

    They get around this with a mid drop rate for daily stuff since you're then limited in the amount of times you can kill it. But, that also means people aren't farming them that much.
    Edited by spartaxoxo on 5 January 2025 00:59
  • SilverBride
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    I stopped doing the West Weald bosses and Incursions because the multiple immune phases make the fights too drawn out and tedious to be enjoyable. If they addressed this I bet more players would start doing them again.
    PCNA
  • tomofhyrule
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    Lags wrote: »
    ill never understand how zos doesnt realize how many peopel they could pull in if they added rare outfits, mounts, and other things, to world bosses and dungeon bosses. And imrpoved achievement rewards. Idk, it all needs to be improved across the board. And i just dont think they understand.

    ...you mean like they did during the Anniversary event? The one that people complained about so much that there was a mass exodus from the game because people burnt out from farming so hard?

    I think they tried that, and it had the exact opposite effect from what you suggest.
  • Oceanchanter
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    Sounds more like there aren't enough players doing the specific activity OP wants at a convenient time?

    This.
    This is how exactly it sounds like.
    Sorry for the snip, but this hits the nail on the head.

    I get the OP's sentiment. I really do.
    I've been waiting for weeks to do the Maw trial for the Wildburn Skill skin, until one group popped up out of nowhere.
    Lucent Citadel is not a very popular Trial either, but I managed to scrape enough of pieces of sets I wanted by patiently waiting and observing if a group forms.
    When I play at night, 2-3am, I'm not surprised by long queues for dungeon or PvP.

    But I wouldn't go so far as saying "eSo iS dYiNg EvErYboDy" like so many topics are claiming.
  • jlats
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    Lags wrote: »
    ill never understand how zos doesnt realize how many peopel they could pull in if they added rare outfits, mounts, and other things, to world bosses and dungeon bosses. And imrpoved achievement rewards. Idk, it all needs to be improved across the board. And i just dont think they understand.

    ...you mean like they did during the Anniversary event? The one that people complained about so much that there was a mass exodus from the game because people burnt out from farming so hard?

    I think they tried that, and it had the exact opposite effect from what you suggest.


    The issue with that was the low drop rate/timed event combo though.

    If stuff had low drop rates like that but you could take a few weeks off farming once it became frustrating then way less people would get as angry.

    It took me ages to get all the parts for my dwarven scarab pet and I’m absolutely fine with that cos I could take super long breaks when I got bored or annoyed, and knew it would always be there to go back to and eventually get.
  • ArchMikem
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    Try saying "This Boss up" or "Need help with Boss" or "Starting Boss". Offering to share a Quest gives people the option to turn it down without much loss as it implies you haven't even gotten to the Boss yet. My suggestions however gives the impression the Boss is at the ready or already engaged, making players think "Oh I can get some quick loot if I go now". People are lazy, and play on their own time.

    There's still plenty out there playing, there's just A LOT of stuff to do now, it spreads people out.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Elrond87
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    ArchMikem wrote: »
    Try saying "This Boss up" or "Need help with Boss" or "Starting Boss". Offering to share a Quest gives people the option to turn it down without much loss as it implies you haven't even gotten to the Boss yet. My suggestions however gives the impression the Boss is at the ready or already engaged, making players think "Oh I can get some quick loot if I go now". People are lazy, and play on their own time.

    There's still plenty out there playing, there's just A LOT of stuff to do now, it spreads people out.

    yep just spread too thinly over many different instances, why i stopped playing just feels dead
    PC|EU
    cp2698
    20 characters
  • redlink1979
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    Check traders at big cities, at least, for the furnishing plans.
    If you really want to do the quests, mention on zone chat that you will share the quest.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • DeadlySerious
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    Sounds more like there aren't enough players doing the specific activity OP wants at a convenient time?

    This.
    This is how exactly it sounds like.
    Sorry for the snip, but this hits the nail on the head.

    I get the OP's sentiment. I really do.
    I've been waiting for weeks to do the Maw trial for the Wildburn Skill skin, until one group popped up out of nowhere.
    Lucent Citadel is not a very popular Trial either, but I managed to scrape enough of pieces of sets I wanted by patiently waiting and observing if a group forms.
    When I play at night, 2-3am, I'm not surprised by long queues for dungeon or PvP.

    But I wouldn't go so far as saying "eSo iS dYiNg EvErYboDy" like so many topics are claiming.

    What's your explanation for how we were previously able to get groups for just about any content at any time of day prior to U35?
  • SilverBride
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    What's your explanation for how we were previously able to get groups for just about any content at any time of day prior to U35?

    That wasn't my experience. I've always had a very hard time getting groups for Harrowstorms, in particular the underground ones. And some World Bosses in several zones.
    PCNA
  • DeadlySerious
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    What's your explanation for how we were previously able to get groups for just about any content at any time of day prior to U35?

    That wasn't my experience. I've always had a very hard time getting groups for Harrowstorms, in particular the underground ones. And some World Bosses in several zones.

    Harrowstorm groups? The only time that was ever even a thing was right after Western Skyrim dropped and only lasted maybe a month at best. And if someone needs a group for a WB in a zone thats more than 2 years old I don't know what to tell em'.

    Edited by DeadlySerious on 5 January 2025 17:32
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