This goes for most (if not all) DLCs, but I'm starting the Deadlands DLC and nothing in the game is pointing me there at all.
I click the interface for the "prologue" and it says "Lyranth sent me a letter", which she absolutely did not do. There is no letter in my inventory and no messenger was sent.
After I complete the prologue she tells me "I'll contact you" or something, which she does not do. I again have to open my video game interface and go to the paid DLC section and artificially open a thing to click on which once again tells me "Lyranth sent me a letter", which she absolutely did not do. There is no letter in my inventory.
Now the quest tells me to go to Fargrave, which I only ever entered once with the help of portals from Lyranth. So now my character - who has never learned how to enter fargrave, and has only been there once with the help of a Dremora who knew how - is supposed to just *know* how to get there. Nothing in the game tells you anything, except for a quest marker to a magic portal that just happens to be behind the cathedral in town. (A magic portal to Oblivion which nobody in town seems to notice, care about or talk about in the entire city, as though it were no big deal)
I had to look up online how to get to Fargrave and Google told me to just go to this portal, which apparently was there all along. Who knew?
This game just constantly has to remind me every DLC that none of this is real, it's all paid content, in an online monetized video game. You can't escape and immerse yourself, and figure things out for yourself. You always have to have massive arrow quest markers and interface knick-knacks and workarounds to artificially advance.