Same here, but it it was even on the 100 most profitable over 10 years it would be an insane cash cow.Are other games gaining ground, or is ESO just missing sales?
The site won't open for me.
I guess the Skyrim cash cow has finally run dry.
I know ESO isn't Skyrim, but I've always viewed Chapters as primarily single player content developed to give Skyrim fans the kind of TES story content they were hungry for.
I think those players, who don't play ESO as an MMO, have been driving sales for years.
I see a potential bright side as it's possible they intend to position ESO as more of an MMO, and less as a vehicle to deliver story content to Skyrim fans.
LanteanPegasus wrote: »Well, if they go half a mile further in the direction "more MMO, less story" than they already have over the last 2 years I'll probably be one of those TES-fans that are out of here. (So that wouldn't be a bright side for me, aside from having more free time on my hands.)
Just wanted to mention: I loved Morrowind and Oblivion, but was quite disappointed by Skyrim. So not all TES story fans are Skyrim fans.
LanteanPegasus wrote: »Well, if they go half a mile further in the direction "more MMO, less story" than they already have over the last 2 years I'll probably be one of those TES-fans that are out of here. (So that wouldn't be a bright side for me, aside from having more free time on my hands.)
Just wanted to mention: I loved Morrowind and Oblivion, but was quite disappointed by Skyrim. So not all TES story fans are Skyrim fans.
The thing about Skyrim is that it's one of the best selling games of all time. It was a legitimate phenom. It outsold the other single player TES games combined by a large margin. Google tells me that as of 2023, it had sold over 60 million copies.
I'm probably on the same side as you. I preferred Oblivion -- and ESO when it was more like an MMO. But the impact of Skyrim cannot be overstated.
LanteanPegasus wrote: »I was always baffled that the worst part of the series got the most success. But then, it probably was the one that watered down the TES-experience enough to be more mainstream and came out at a point when technology had developed enough for it to be mod-able and reasonably attractive (graphics wise) for a long time after.
LanteanPegasus wrote: »LanteanPegasus wrote: »Well, if they go half a mile further in the direction "more MMO, less story" than they already have over the last 2 years I'll probably be one of those TES-fans that are out of here. (So that wouldn't be a bright side for me, aside from having more free time on my hands.)
Just wanted to mention: I loved Morrowind and Oblivion, but was quite disappointed by Skyrim. So not all TES story fans are Skyrim fans.
The thing about Skyrim is that it's one of the best selling games of all time. It was a legitimate phenom. It outsold the other single player TES games combined by a large margin. Google tells me that as of 2023, it had sold over 60 million copies.
I'm probably on the same side as you. I preferred Oblivion -- and ESO when it was more like an MMO. But the impact of Skyrim cannot be overstated.
That's a bit sad, but true. I was always baffled that the worst part of the series got the most success.