Vonnegut2506 wrote: »This last year has given us the chapter with the least amount of content, companions added to the crown store, a $20 reskin of the sorcerer pet which is worse than the original, a housing update that was underwhelming for most, a PvP update that a whole bunch dislike, some of the worst game performance in the history of the game, an Anniversary event that was so heavily RNG dependent that some people had to take an extended break from the game due to farming burnout, and a developer letter that was tone deaf to all the bad that 2024 brought.
It's pretty easy to see why some people don't assume the worst anymore, they just expect it.
CalamityCat wrote: »I prefer to see the specifics before I complain about things that might never happen.But I've also been a jaded long term player in other MMOs, so I understand the pessimism too. My mindset is that I play for fun, so if it stops being fun I move on. Likewise if it's too expensive.
I'm genuinely looking forward to seeing how the whole seasons thing will work in ESO. I definitely support updating and adding new content to the older existing areas, rather than adding areas for the sake of it. I'm currently training a few characters and being reminded how many lovely old areas and characters there are in the base game.
Slight tangent...I secretly hope Stuga can make another appearance, I'd find it hilarious if she rushed into a new encounter and accosted me. She always made me laugh when I was a noob. I'd love her as a houseguest - a long-suffering messenger with the option for her to rush up to guests and say "do you know how long I've been looking for you?!" and drop a sack of messages at their feet.
I look forward to the PvP specific skills, especially if this also means there are less visually intensive versions of skills. I would LOVE if there was a set of really basic visuals for skills that I could switch to in PvE too. Less animated, controls to tone down how bright the colours are etc. Both as a performance boost and to make it easier to see what's going on during trials and dungeon fights too.
I would also hope that future changes can be made to balance either PvP or PvE without having to negatively affect the other. If skills and gear can be created with different properties for PvP/PvE, I think that would be a better way forward.
Overall, it sounds like comments from the community have been taken on board and there will be some experiments coming our way, rather than repeating the same release schedule and methods. I think that's a good way forward.
CalamityCat wrote: »Slight tangent...I secretly hope Stuga can make another appearance, I'd find it hilarious if she rushed into a new encounter and accosted me. She always made me laugh when I was a noob. I'd love her as a houseguest - a long-suffering messenger with the option for her to rush up to guests and say "do you know how long I've been looking for you?!" and drop a sack of messages at their feet.
LadyLethalla wrote: »My two cents: content planning starts 2-3 years in advance, does it not? So this decision will have been made some time ago.
JiubLeRepenti wrote: »Vonnegut2506 wrote: »This last year has given us the chapter with the least amount of content, companions added to the crown store, a $20 reskin of the sorcerer pet which is worse than the original, a housing update that was underwhelming for most, a PvP update that a whole bunch dislike, some of the worst game performance in the history of the game, an Anniversary event that was so heavily RNG dependent that some people had to take an extended break from the game due to farming burnout, and a developer letter that was tone deaf to all the bad that 2024 brought.
It's pretty easy to see why some people don't assume the worst anymore, they just expect it.
Absolutely right.
I would add that the "Home Tours" feature was already available through an addon.
MidniteOwl1913 wrote: »No addons on the console. And although PC players far outnumber console we do exist.
Gaebriel0410 wrote: »It gets exhausting really really fast.
You can't even open youtube without being bombarded with videos of people ranting about how game x is dying / bad.
LadyLethalla wrote: »My two cents: content planning starts 2-3 years in advance, does it not? So this decision will have been made some time ago.
TX12001rwb17_ESO wrote: »This is a major problem with the player base, everyone likes to make assumptions, they think because of this content release change that it is somehow bad, if ZOS just released another expansion it would just be the same old thing over and over again, it would be 1 or 2 zones, 6 Delves, 6 World Bosses, 2 Public Dungeons,1 Trial and a new feature you might not even bother with like Tales of Tribute, is this what you really want again for the 8th year in a row?
I for one am pleased ZOS is going to try something different, with smaller self-contained DLCs we might see things more akin to the Thieves Guild, Dark Brotherhood and Murkmire DLCs, we could see the smaller areas of the map filled that would be too small for expansion zones such as Central Elsweyr, this has the potential for more interesting stories and content when it is no longer reliant on being connected to an overarching story.
I am very surprised that the developers literally said what the community asked for every year, but as soon as the developers started doing it, everyone immediately started complaining that that's it, the game is dying, no more content...
The community isn't a single entity or hive mind, so this characterization isn't really valid. I doubt many, if any, have suddenly changed their positions.
ESO has an incredibly diverse audience, so no matter what ZOS does, they are likely to upset someone.
It's fair for people to be worried. I'm making an effort to avoid jumping to conclusions, but many of us have read letters like this before and they don't always herald change we would prefer.
…. (in my case, this is the majority of the players I met, all of them as one asked for what was said in the letter)
…. (in my case, this is the majority of the players I met, all of them as one asked for what was said in the letter)
And yet if you look at the poll in another thread, most people are unhappy. People group and talk with other people with similar mindsets, that is fine. Their needs/wants will also be similar.
But if you say asked people in an RP guild (for example) your responses would be much different on “what’s important”.
Same as casual guilds, housing guilds, trading guilds… Each one will give you different answers.
TX12001rwb17_ESO wrote: »This is a major problem with the player base, everyone likes to make assumptions, they think because of this content release change that it is somehow bad, if ZOS just released another expansion it would just be the same old thing over and over again, it would be 1 or 2 zones, 6 Delves, 6 World Bosses, 2 Public Dungeons,1 Trial and a new feature you might not even bother with like Tales of Tribute, is this what you really want again for the 8th year in a row?
I for one am pleased ZOS is going to try something different, with smaller self-contained DLCs we might see things more akin to the Thieves Guild, Dark Brotherhood and Murkmire DLCs, we could see the smaller areas of the map filled that would be too small for expansion zones such as Central Elsweyr, this has the potential for more interesting stories and content when it is no longer reliant on being connected to an overarching story.
"the season pass will only be available for money from the ESO website, and when the season ends the season content that remains available in the game will become accessible with ESO+ or purchase with crowns"
JiubLeRepenti wrote: »the "Home Tours" feature was already available through an addon.
JonnytheKing wrote: »TX12001rwb17_ESO wrote: »This is a major problem with the player base, everyone likes to make assumptions, they think because of this content release change that it is somehow bad, if ZOS just released another expansion it would just be the same old thing over and over again, it would be 1 or 2 zones, 6 Delves, 6 World Bosses, 2 Public Dungeons,1 Trial and a new feature you might not even bother with like Tales of Tribute, is this what you really want again for the 8th year in a row?
I for one am pleased ZOS is going to try something different, with smaller self-contained DLCs we might see things more akin to the Thieves Guild, Dark Brotherhood and Murkmire DLCs, we could see the smaller areas of the map filled that would be too small for expansion zones such as Central Elsweyr, this has the potential for more interesting stories and content when it is no longer reliant on being connected to an overarching story.
The major issue lies with ZOS, not the player base. Having been here for 10 years, I’ve seen far too many broken promises. The problem with them potentially moving away from chapters likely stems from reduced spending on the game. While this might be expected, it doesn’t necessarily mean things will improve.
ZOS exhausted all their goodwill years ago, so it’s no surprise that many people assume the worst. Additionally, Matt shouldn’t have shared just enough information to let us draw our own conclusions without providing clarity about their actual plans.
…. (in my case, this is the majority of the players I met, all of them as one asked for what was said in the letter)
And yet if you look at the poll in another thread, most people are unhappy. People group and talk with other people with similar mindsets, that is fine. Their needs/wants will also be similar.
But if you say asked people in an RP guild (for example) your responses would be much different on “what’s important”.
Same as casual guilds, housing guilds, trading guilds… Each one will give you different answers.
the survey still does not give the whole truth, because the interest in the survey is greater among those people who want to discuss their dissatisfaction, while those who are happy with everything just read the letter and finally calmed down. And do not add me to the fact that I am one of those who asked for this, on the contrary, I just looked at the forum threads starting in 2018, and every year I saw the same requests that were announced in this letter. And not only from the EN forums, but also the German forum and the Russian forum. Believe me, it is the same there (or check it yourself). Therefore, it is strange for me to see messages "Why are they adding something that no one asked for?" They are adding exactly what was discussed in the forum most often. The complication of battles in the overland is the most common thing I have seen on the forums (on par with the fix of Cyrodiil). Updating base locations is in second place in popularity. The change in the system of release of add-ons only appeared in the last month.
I don't judge the opinions of players from guilds, because the developers don't sit in these guilds, I judge by the forum users.
…. (in my case, this is the majority of the players I met, all of them as one asked for what was said in the letter)
And yet if you look at the poll in another thread, most people are unhappy. People group and talk with other people with similar mindsets, that is fine. Their needs/wants will also be similar.
But if you say asked people in an RP guild (for example) your responses would be much different on “what’s important”.
Same as casual guilds, housing guilds, trading guilds… Each one will give you different answers.
the survey still does not give the whole truth, because the interest in the survey is greater among those people who want to discuss their dissatisfaction, while those who are happy with everything just read the letter and finally calmed down. And do not add me to the fact that I am one of those who asked for this, on the contrary, I just looked at the forum threads starting in 2018, and every year I saw the same requests that were announced in this letter. And not only from the EN forums, but also the German forum and the Russian forum. Believe me, it is the same there (or check it yourself). Therefore, it is strange for me to see messages "Why are they adding something that no one asked for?" They are adding exactly what was discussed in the forum most often. The complication of battles in the overland is the most common thing I have seen on the forums (on par with the fix of Cyrodiil). Updating base locations is in second place in popularity. The change in the system of release of add-ons only appeared in the last month.
I don't judge the opinions of players from guilds, because the developers don't sit in these guilds, I judge by the forum users.
And many of the people “I met” wanted furniture bags, increased housing limits, and the reintroduction of smaller houses.
They also wanted pve group sizes to go back to 24 people, racial stats to reflect the lore, and housing plans to be easier farmed.
They also wanted story modes for dungeons and trials, additional animal skins for wardens and sorcs, and a pve version of IC and Cyrodiil.
All of these have been mentioned on the forums as well (go check) and yet it did not get mentioned in the letter.
Not everyone is the same, people play the game differently that is why there is a variety of things to do in the game.
Now everyone you “met” who all apparently agree with each other (although apparently you don’t? So not unanimous after all I guess.) may want the same thing. But that does not make those views universal.
There was very little in that letter that I support. Only better guild tools was nice. Everything else was terrible. It has destroyed my even wanting to log into the game anymore. It all seems pointless.
Now you see? You just met someone who does not agree with the letter. And by the poll, around 60% of the people are also unhappy because what they wanted was ignored. I hate to burst your bubble but this letter was not good news to a great deal of players.
MidniteOwl1913 wrote: »No addons on the console. And although PC players far outnumber console we do exist.
Where is the source for player counts on each platform? I have tried finding this using search engines and come up empty.
Separately, rumors I hear are that total PC player count, and total console player count are roughly equal.
tomofhyrule wrote: »A lot of it is looking at trends. Even consider this year - the Q3 patch this year promised Housing content, and people hyped themselves up for certain highly-requested things (that were previously explicitly declared impossible by the devs, but that's a different issue). And then we got something that, while it is a nice feature, is something that's more like a bonus feature than a tentpole itself. The Q4 patch promised PvP content, and people hyped themselves up for Cyrodiil, and then the content ended up being a tear-down-and-rebuild of one of the less popular PvP modes, which was laden with bugs and discontent. And now... we're getting plenty of time again to speculate what's coming before the devs deign to give us any other information. This just sounds like a recipe for disaster.