waow!
those are some big changes!
i look forward to it, epecially the story content.
New Guild stories seem awesome and Seasons sound like a good change of pace.
(edited to add:
"Continuing the stories in existing zones and storylines and bringing back familiar characters
New stories focused on hallmark Elder Scrolls organizations like Dark Brotherhood, Thieves Guild, Fighters Guild, and Mages Guild
Splitting a large zone across multiple updates"
this is all really wonderful.)
I know it'll be a test, but i hope that "Increasing the difficulty of standard overworld combat" will have options instead of being an increase for everyone.
"Visually improving base game zones with updated textures and art assets, starting with the "starter islands" - these should start rolling out in March 2025 "
This specifically sounds very awesome too.
And i am happy to hear this "Freeing up the dev team from needing to adhere to a strict annual cycle means we will be able to have teams launch content when it is ready throughout the year and not work to a date in June – this will let us focus on a greater variety of content spread over the year. This supports the new Seasons model, and will enable us to release content, updates, fixes, and systems in a more efficient manner."
BananaBender wrote: »I don't understand how people are drawing so wild conclusions and forming strong opinions based on ANY actual information or facts. I'm hopeful, but reserved until we actually get info on how things are going to play out.
Reginald_leBlem wrote: »I mean, we don't have a clear idea of the direction yet. We DON'T KNOW what "seasons" will look like in terms of content quality or quantity, how much will be free, free with eso+, and how much will be purchased outright.
Without these questions answered, I cannot pass a fair judgement.