DeathStalker wrote: »Darth_LucSky wrote: »DeathStalker wrote: »They will complain until the overland difficulty is made harder. When it is implemented and backfires, which it will, they will push all the blame on " poorly implemented ".
There is already harder overland content in a way. Take dragons for example. How many of these people complaining are farming dragons? Almost nobody touches dragons ever. Why? because they are TOO HARD. How much content in DLC zones was made to be harder and is completely ignored and almost never touched? How much of this same content would be played by casuals including trials and vet dungeons if a lower difficulty was given? They have harder content in a lot of DLC zones and it's ignored, make the base game zones harder and they will be ignored by the majority of players as well.
I remember going to Cold Harbour for the first time and being actually frightened by all the Daedra, feeling immersed in that otherwordly and gloomy place, afraid from straying too far away from safety. It was an amazing feeling, and it is something that we don't have anymore. The main character feels almost like a god. All I want is to be able to be afraid again, to actually feel the pressure of being an adventurer, not some deity with god-like powers.
then why aren't you trying to solo a dragon?