Depperoniak wrote: »Doesn't make much of a difference anyhow, if they just breeze through any veteran dungeon. Who needs taunt or armour if everything you look at ceases to exist. In fact I know one of those tanks had taunt, because the bosses lived a little bit longer and always faced them, away from the rest of the group. That's what tanks do, right?
LittlePinkDot wrote: »Tanks dont DPS. if a "Tank" is using fatecarver, they're not a real tank.
LittlePinkDot wrote: »Tanks dont DPS. if a "Tank" is using fatecarver, they're not a real tank.
Yeah, we get that. It's people queuing up for the wrong role for a quick wait time. It's been an issue with the Dungeon Finder since day one and they can't figure out how to resolve it. If the community would just collectively start kicking these people, it would probably not be as prevalent, but most people seem to be indifferent and you'll even see some pockets here on the forums that will even advocate for it. To some degree, I get it, because by the time I finally get a dungeon prompt after a 30 minute wait time, kicking the fake tank on principle just to wait another half hour for a real one (maybe) to join the dungeon is a big ask.
Bottom line - there doesn't seem to be any penalty whatsoever for skipping the line and the anonymity of online gaming seems to enable these folks who otherwise can't be bothered to be considerate to their peers by waiting an extra ten minutes.
tsaescishoeshiner wrote: »Is this a normal dungeon? Normal dungeons have always been steamrolled by strong endgame AoE DPS builds, including some when DPS numbers were even higher than they are now for arcanists.
If it's a vet dungeon, and a tank is DPSing everything while taunting and not dying, that sounds like a good run to be thankful for to me lol.
Depperoniak wrote: »LittlePinkDot wrote: »Tanks dont DPS. if a "Tank" is using fatecarver, they're not a real tank.
Yeah, we get that. It's people queuing up for the wrong role for a quick wait time. It's been an issue with the Dungeon Finder since day one and they can't figure out how to resolve it. If the community would just collectively start kicking these people, it would probably not be as prevalent, but most people seem to be indifferent and you'll even see some pockets here on the forums that will even advocate for it. To some degree, I get it, because by the time I finally get a dungeon prompt after a 30 minute wait time, kicking the fake tank on principle just to wait another half hour for a real one (maybe) to join the dungeon is a big ask.
Bottom line - there doesn't seem to be any penalty whatsoever for skipping the line and the anonymity of online gaming seems to enable these folks who otherwise can't be bothered to be considerate to their peers by waiting an extra ten minutes.
You make a good point.
Still, this is on a different level. I've been playing for a couple of years now and seen plenty of fake tanks. But these guys make the whole experience redundant.
Fake tanks are a different issue. This is about Homelanders takeing the last bit of fun out of veteran Dungeons. Fixing this either requires a massive nerf or a whole new difficulty level for dungeons
Depperoniak wrote: »tsaescishoeshiner wrote: »Is this a normal dungeon? Normal dungeons have always been steamrolled by strong endgame AoE DPS builds, including some when DPS numbers were even higher than they are now for arcanists.
If it's a vet dungeon, and a tank is DPSing everything while taunting and not dying, that sounds like a good run to be thankful for to me lol.
Except that it's incredibly boring
LittlePinkDot wrote: »Depperoniak wrote: »LittlePinkDot wrote: »Tanks dont DPS. if a "Tank" is using fatecarver, they're not a real tank.
Yeah, we get that. It's people queuing up for the wrong role for a quick wait time. It's been an issue with the Dungeon Finder since day one and they can't figure out how to resolve it. If the community would just collectively start kicking these people, it would probably not be as prevalent, but most people seem to be indifferent and you'll even see some pockets here on the forums that will even advocate for it. To some degree, I get it, because by the time I finally get a dungeon prompt after a 30 minute wait time, kicking the fake tank on principle just to wait another half hour for a real one (maybe) to join the dungeon is a big ask.
Bottom line - there doesn't seem to be any penalty whatsoever for skipping the line and the anonymity of online gaming seems to enable these folks who otherwise can't be bothered to be considerate to their peers by waiting an extra ten minutes.
You make a good point.
Still, this is on a different level. I've been playing for a couple of years now and seen plenty of fake tanks. But these guys make the whole experience redundant.
Fake tanks are a different issue. This is about Homelanders takeing the last bit of fun out of veteran Dungeons. Fixing this either requires a massive nerf or a whole new difficulty level for dungeons
You find vet dungeons fun?? They're usually painful. Only reason I do them is for monster helmets.
PvP is where the real fun is. And let me tell you, Arcanist in PvP is hot garbage. Only marginally better Necromancer.
LittlePinkDot wrote: »Depperoniak wrote: »LittlePinkDot wrote: »Tanks dont DPS. if a "Tank" is using fatecarver, they're not a real tank.
Yeah, we get that. It's people queuing up for the wrong role for a quick wait time. It's been an issue with the Dungeon Finder since day one and they can't figure out how to resolve it. If the community would just collectively start kicking these people, it would probably not be as prevalent, but most people seem to be indifferent and you'll even see some pockets here on the forums that will even advocate for it. To some degree, I get it, because by the time I finally get a dungeon prompt after a 30 minute wait time, kicking the fake tank on principle just to wait another half hour for a real one (maybe) to join the dungeon is a big ask.
Bottom line - there doesn't seem to be any penalty whatsoever for skipping the line and the anonymity of online gaming seems to enable these folks who otherwise can't be bothered to be considerate to their peers by waiting an extra ten minutes.
You make a good point.
Still, this is on a different level. I've been playing for a couple of years now and seen plenty of fake tanks. But these guys make the whole experience redundant.
Fake tanks are a different issue. This is about Homelanders takeing the last bit of fun out of veteran Dungeons. Fixing this either requires a massive nerf or a whole new difficulty level for dungeons
You find vet dungeons fun?? They're usually painful. Only reason I do them is for monster helmets.
PvP is where the real fun is. And let me tell you, Arcanist in PvP is hot garbage. Only marginally better Necromancer.
Depperoniak wrote: »LittlePinkDot wrote: »Tanks dont DPS. if a "Tank" is using fatecarver, they're not a real tank.
Yeah, we get that. It's people queuing up for the wrong role for a quick wait time. It's been an issue with the Dungeon Finder since day one and they can't figure out how to resolve it. If the community would just collectively start kicking these people, it would probably not be as prevalent, but most people seem to be indifferent and you'll even see some pockets here on the forums that will even advocate for it. To some degree, I get it, because by the time I finally get a dungeon prompt after a 30 minute wait time, kicking the fake tank on principle just to wait another half hour for a real one (maybe) to join the dungeon is a big ask.
Bottom line - there doesn't seem to be any penalty whatsoever for skipping the line and the anonymity of online gaming seems to enable these folks who otherwise can't be bothered to be considerate to their peers by waiting an extra ten minutes.
You make a good point.
Still, this is on a different level. I've been playing for a couple of years now and seen plenty of fake tanks. But these guys make the whole experience redundant.
Fake tanks are a different issue. This is about Homelanders takeing the last bit of fun out of veteran Dungeons. Fixing this either requires a massive nerf or a whole new difficulty level for dungeons
Depperoniak wrote: »Hell, my stamblade gets outDPSed by arcanist tanks now, where I used to do 40 to 55% of the group damage.
Depperoniak wrote: »Hell, my stamblade gets outDPSed by arcanist tanks
Depperoniak wrote: »Lately some overpowered meta build for arcanists has ruined dungeons for me. They run around melting everything effortlessly. It's kinda pointless to even walk along with another DPS build. Hell, my stamblade gets outDPSed by arcanist tanks now, where I used to do 40 to 55% of the group damage. By the time I get one attack in, all the other mobs have already been reduced to ash.