while there are details/balance/etc that could be worked out to improve the pvp experience, I love ESO and my main issue is that it feels like I spend more than half of my playtime trying to find a fight rather than actually fighting. here are some suggestions which should be really easy to implement (?):
- remove some of the waiting timers: why do we have to wait another 45 seconds for "match to start" after already "waiting for players" for several minutes, after queueing for several minutes?
- let us start bgs when there are 7v7, 6v6 etc players, especially in group queue. queue times are already
a bit long and surely everyone would prefer, having queued for 5-20 minutes, playing a 7v7 to going back into the queue
- consider only letting teams of size 2 or 4 queue. matches where one side gets 7 players almost never start (understandably there are very few solo players who join the group queue)
- consider folding 8v8 solo and duo queue into one
- add a dueling queue. literally just a bit of desert and the tot ranking system. ideally integrate this with the regular bg queues (best of 3 and a timer and let us switch armory builds once at the beginning of a duel/team match)
- the better scoreboard feature of letting you join multiple queues should be in the base game
- team shuffling in 4v4, feels like 80% of the matches are extremely one sided (and often the losing team griefs the winning team by maxing out respawn / base kick timers -> more waiting)
- does anyone think its a good idea to be able to queue out into ic/cyro while in combat in a pvp zone, especially since avoiding the gamemode is supposed to be a bannable offense?
- let us run tournaments etc by allowing us to host our own bg lobbies
stretch goals:
- show us win/loss/kills/deaths/etc statistics, account wide. in pvp there's essentially nothing to work towards (rewards are nice but if you pvp a lot youll get all of them in a week or two anyway), bg outcomes are irrelevant (win one and youve got the xp bonus and battlemaster token) and just having some sort of number to improve would be something (of course a skill based mmr system would be even better)
- make cyro smaller to reduce riding around on a horse time