Necrotech_Master wrote: »the only thing i can fathom is that the green team got a ton more medal score due to healing
looking at the stats on the sheet, the green team healed only 433k total health, the red team healed almost 2 million health
green score total was 2375, red score total is 7800
it kind of tracks with the medal differences, ~4x more healing = ~3x higher score
this just helps highlight how much more healing is basically rewarded in BGs leaderboard wise
CameraBeardThePirate wrote: »
Green team dominated this match. They won the objective, did not die, and scored 15 total kills vs the other team's 0.
And yet, the red team will move up the leaderboard 3 times more on average than the green team. Each player on Red, somehow, earned 3x the Medal Score of each player on Green. Make it make sense.
@ZOS_Kevin How is this okay? In what world is the losing team awarded 3 times as much as the winning team on a leaderboard?
@ZOS_Gilliam you were in this match. Do you think it's fair the losing team moves up the leaderboard 3x as much as the winning team in a match like this?
CameraBeardThePirate wrote: »Necrotech_Master wrote: »the only thing i can fathom is that the green team got a ton more medal score due to healing
looking at the stats on the sheet, the green team healed only 433k total health, the red team healed almost 2 million health
green score total was 2375, red score total is 7800
it kind of tracks with the medal differences, ~4x more healing = ~3x higher score
this just helps highlight how much more healing is basically rewarded in BGs leaderboard wise
Green also had a shielder instead of a healer, which is conveniently not tracked by the game.
Necrotech_Master wrote: »CameraBeardThePirate wrote: »Necrotech_Master wrote: »the only thing i can fathom is that the green team got a ton more medal score due to healing
looking at the stats on the sheet, the green team healed only 433k total health, the red team healed almost 2 million health
green score total was 2375, red score total is 7800
it kind of tracks with the medal differences, ~4x more healing = ~3x higher score
this just helps highlight how much more healing is basically rewarded in BGs leaderboard wise
Green also had a shielder instead of a healer, which is conveniently not tracked by the game.
do you get healer medals for overhealing? like healing someone already at full health, or only when someone is actually healed?
if it doesnt grant while overhealing, then shielding aside from not adding to your own score would be actively reducing every person on the teams score because it would all be overhealing if they were full health more often
chessalavakia_ESO wrote: »CameraBeardThePirate wrote: »
Green team dominated this match. They won the objective, did not die, and scored 15 total kills vs the other team's 0.
And yet, the red team will move up the leaderboard 3 times more on average than the green team. Each player on Red, somehow, earned 3x the Medal Score of each player on Green. Make it make sense.
@ZOS_Kevin How is this okay? In what world is the losing team awarded 3 times as much as the winning team on a leaderboard?
@ZOS_Gilliam you were in this match. Do you think it's fair the losing team moves up the leaderboard 3x as much as the winning team in a match like this?
Domination mode rewards players with points for taking objectives, taking damage, healing damage at an objective, and killing players by a point. You also get a 500 point bonus if you earn 250 defense points at an objective.
If your team doesn't take much damage to health by an objective you aren't going to earn points for taking damage.
If your team doesn't take damage much you aren't going to be able to heal much and get points for it.
If the other team isn't succeeding at flipping points you aren't going to be getting points for taking them back.
If you aren't earning points you aren't going to be able to get the 500 point bonus.
CameraBeardThePirate wrote: »@ZOS_Icy Could you please move this to the PvP Activities section? I'm not sure how it ended up in the combat and skills section.
CameraBeardThePirate wrote: »chessalavakia_ESO wrote: »CameraBeardThePirate wrote: »
Green team dominated this match. They won the objective, did not die, and scored 15 total kills vs the other team's 0.
And yet, the red team will move up the leaderboard 3 times more on average than the green team. Each player on Red, somehow, earned 3x the Medal Score of each player on Green. Make it make sense.
@ZOS_Kevin How is this okay? In what world is the losing team awarded 3 times as much as the winning team on a leaderboard?
@ZOS_Gilliam you were in this match. Do you think it's fair the losing team moves up the leaderboard 3x as much as the winning team in a match like this?
Domination mode rewards players with points for taking objectives, taking damage, healing damage at an objective, and killing players by a point. You also get a 500 point bonus if you earn 250 defense points at an objective.
If your team doesn't take much damage to health by an objective you aren't going to earn points for taking damage.
If your team doesn't take damage much you aren't going to be able to heal much and get points for it.
If the other team isn't succeeding at flipping points you aren't going to be getting points for taking them back.
If you aren't earning points you aren't going to be able to get the 500 point bonus.
Cool, but points should be awarded for winning if the leaderboard is based on points. If a team can dominate the game in all facets as hard as they did, they shouldn't be jumped on the leaderboard by the team they just mopped the floor with. That's asinine.
chessalavakia_ESO wrote: »CameraBeardThePirate wrote: »chessalavakia_ESO wrote: »CameraBeardThePirate wrote: »
Green team dominated this match. They won the objective, did not die, and scored 15 total kills vs the other team's 0.
And yet, the red team will move up the leaderboard 3 times more on average than the green team. Each player on Red, somehow, earned 3x the Medal Score of each player on Green. Make it make sense.
@ZOS_Kevin How is this okay? In what world is the losing team awarded 3 times as much as the winning team on a leaderboard?
@ZOS_Gilliam you were in this match. Do you think it's fair the losing team moves up the leaderboard 3x as much as the winning team in a match like this?
Domination mode rewards players with points for taking objectives, taking damage, healing damage at an objective, and killing players by a point. You also get a 500 point bonus if you earn 250 defense points at an objective.
If your team doesn't take much damage to health by an objective you aren't going to earn points for taking damage.
If your team doesn't take damage much you aren't going to be able to heal much and get points for it.
If the other team isn't succeeding at flipping points you aren't going to be getting points for taking them back.
If you aren't earning points you aren't going to be able to get the 500 point bonus.
Cool, but points should be awarded for winning if the leaderboard is based on points. If a team can dominate the game in all facets as hard as they did, they shouldn't be jumped on the leaderboard by the team they just mopped the floor with. That's asinine.
My impression is the point structure and the leaderboard structure were designed to try to keep people actively playing and to somewhat try to be a helpful teammate.
For example, in Domination you get various medals that add up to around 750 points if you take 250,000 damage to your health by the objective.
That doesn't actually require much skill as you can just die over and over at the objective doing nothing and get it but, it at least makes people feel like their effort to try to win at least somewhat is being rewarded.
chessalavakia_ESO wrote: »CameraBeardThePirate wrote: »chessalavakia_ESO wrote: »CameraBeardThePirate wrote: »
Green team dominated this match. They won the objective, did not die, and scored 15 total kills vs the other team's 0.
And yet, the red team will move up the leaderboard 3 times more on average than the green team. Each player on Red, somehow, earned 3x the Medal Score of each player on Green. Make it make sense.
@ZOS_Kevin How is this okay? In what world is the losing team awarded 3 times as much as the winning team on a leaderboard?
@ZOS_Gilliam you were in this match. Do you think it's fair the losing team moves up the leaderboard 3x as much as the winning team in a match like this?
Domination mode rewards players with points for taking objectives, taking damage, healing damage at an objective, and killing players by a point. You also get a 500 point bonus if you earn 250 defense points at an objective.
If your team doesn't take much damage to health by an objective you aren't going to earn points for taking damage.
If your team doesn't take damage much you aren't going to be able to heal much and get points for it.
If the other team isn't succeeding at flipping points you aren't going to be getting points for taking them back.
If you aren't earning points you aren't going to be able to get the 500 point bonus.
Cool, but points should be awarded for winning if the leaderboard is based on points. If a team can dominate the game in all facets as hard as they did, they shouldn't be jumped on the leaderboard by the team they just mopped the floor with. That's asinine.
My impression is the point structure and the leaderboard structure were designed to try to keep people actively playing and to somewhat try to be a helpful teammate.
For example, in Domination you get various medals that add up to around 750 points if you take 250,000 damage to your health by the objective.
That doesn't actually require much skill as you can just die over and over at the objective doing nothing and get it but, it at least makes people feel like their effort to try to win at least somewhat is being rewarded.
this is why i enjoy them. they support good play regardless of match outcome.
chessalavakia_ESO wrote: »but, it at least makes people feel like their effort to try to win at least somewhat is being rewarded.CameraBeardThePirate wrote: »chessalavakia_ESO wrote: »CameraBeardThePirate wrote: »
Green team dominated this match. They won the objective, did not die, and scored 15 total kills vs the other team's 0.
And yet, the red team will move up the leaderboard 3 times more on average than the green team. Each player on Red, somehow, earned 3x the Medal Score of each player on Green. Make it make sense.
@ZOS_Kevin How is this okay? In what world is the losing team awarded 3 times as much as the winning team on a leaderboard?
@ZOS_Gilliam you were in this match. Do you think it's fair the losing team moves up the leaderboard 3x as much as the winning team in a match like this?
Domination mode rewards players with points for taking objectives, taking damage, healing damage at an objective, and killing players by a point. You also get a 500 point bonus if you earn 250 defense points at an objective.
If your team doesn't take much damage to health by an objective you aren't going to earn points for taking damage.
If your team doesn't take damage much you aren't going to be able to heal much and get points for it.
If the other team isn't succeeding at flipping points you aren't going to be getting points for taking them back.
If you aren't earning points you aren't going to be able to get the 500 point bonus.
Cool, but points should be awarded for winning if the leaderboard is based on points. If a team can dominate the game in all facets as hard as they did, they shouldn't be jumped on the leaderboard by the team they just mopped the floor with. That's asinine.
Great example of why objective modes should NEVER exist in ranked or competitive in ESO BGs. DM only easily solves that issue
Great example of why objective modes should NEVER exist in ranked or competitive in ESO BGs. DM only easily solves that issue
Except it isn't an example of that. There's literally NO objective metric by which the second team won. The only thing that was higher was healing but inferring from the numbers I'd say they were on the defense 100% of the time. It actually makes no sense to score a game this way. So in a professional tennis match to we give the cup to the loser because he was running really hard and out of breath?
xylena_lazarow wrote: »This is the "critical healer" medal bug doing this, right? Probably supposed to be 10 points a pop, not 100.