That's some especially vindictive RNG. Sure it was the worst grind of the leads for me too but I got it within a week at most.
Something has to be up. Check you scryable list, maybe you picked it up without noticing?
I already have a 3/3 codex for this ring and finished the last entry recently.
I don't remember the first dig but i remember that for 2/3 codex this Lead drop unexpectedly very fast (after about like 20min) and for 3/3 codex I spent around 2 hours in that PB.
prof-dracko wrote: »I already have a 3/3 codex for this ring and finished the last entry recently.
I don't remember the first dig but i remember that for 2/3 codex this Lead drop unexpectedly very fast (after about like 20min) and for 3/3 codex I spent around 2 hours in that PB.
People have been noticing for a while that lead two tends to be SIGNIFICANTLY rarer, while three drops almost instantly with a lot of antiquities
StihlReign wrote: »Pale Order lead from Bad Man's Hallows, No lead years later...Farmed it when it came out...nothing. Been here a few days running in a loop - Nothing. This is poor game design tied to old thinking. Let's hope it's retired soon and newer systems of rewards come about.
I'd rather be given kill 10,000 skeletons...this feels like a senseless lack of creativity.
StihlReign wrote: »Yea, it feels bugged. Running around the same dark tunnel for 5-9 hours at a time with no end in sight is such an old idea of fun.
I really wish ZOS/ESO would retire these systems. It's the worst style of repetitive gameplay and it's boring. It's a game. Why does ZOS keep designing something so tedious and calling it fun...
moderatelyfatman wrote: »StihlReign wrote: »Pale Order lead from Bad Man's Hallows, No lead years later...Farmed it when it came out...nothing. Been here a few days running in a loop - Nothing. This is poor game design tied to old thinking. Let's hope it's retired soon and newer systems of rewards come about.
I'd rather be given kill 10,000 skeletons...this feels like a senseless lack of creativity.
In one of Nefas videos he relates a story about a player who did vMA over 200 times without getting the bow (this was before the stickerbook days). When he took to the forums to complain about it, one of the devs suggested he look at the guild traders as someone surely had a spare one they were willing to sell. That player quit PvE after that.
Zodiarkslayer wrote: »!!IMPORTANT!!!
Check, if you have an active Lead, that ALSO drops in Bad Man's Hollow. It could be preventing additional drops of leads, if they share the same loot table.
I am specifically thinking about the Band of Water, a Lead for the Ring of the Wild Hunt. But honestly, every Lead that drops in Glenumbra could be a culprit.
RnG as bad as described by OP is far from normal and strongly indicates a mechanic that prevents dropping.
And it has been theorised that there is are hidden boosts to RnG the fewer active Leads there are in your inventory. Obviously that cannot be proven and so I mark it as theory. But it has been observed many times, that if you have no luck with a drop and then sweep your inventory (only the default green treasure leads are active), you will have the lead in question within a few tries.